4.0-1548 9 anni, 10 mesi fa [windows] Fix debug build memory leaks. (PR #352 da shuffle2)
4.0-1546 9 anni, 10 mesi fa Shader cleanup (PR #185 da degasus)
4.0-1535 9 anni, 10 mesi fa GCMemcard: fix edge case of adding to a fragmented memcard. (PR #330 da LPFaint99)
4.0-1533 9 anni, 10 mesi fa XFB width/height handling fixes (PR #336 da magumagu)
4.0-1529 9 anni, 10 mesi fa OpenGL: delete unused function parameter in TextureConverter. (PR #339 da magumagu)
4.0-1527 9 anni, 10 mesi fa Enables usage of GLSL textureSize on Qualcomm v66. (PR #345 da Sonicadvance1)
4.0-1525 9 anni, 10 mesi fa VideoCommon: fix indirect texture coordinate computation in TEV. (PR #344 da magumagu)
4.0-1522 9 anni, 10 mesi fa Gameini updates. (PR #290 da Linktothepast)
4.0-1519 9 anni, 11 mesi fa Small FPU settings changes (PR #329 da Tilka)
4.0-1516 9 anni, 11 mesi fa Add a hotkey for disabling the framelimit. (PR #81 da degasus)
4.0-1512 9 anni, 11 mesi fa Revert "Merge pull request #62 from degasus/log_truncate_path" because it was merged without consensus.
4.0-1511 9 anni, 11 mesi fa Change over to use integer posmtx in our vertex shaders (PR #310 da Sonicadvance1)
4.0-1508 9 anni, 11 mesi fa Movie: don't use "hh" scanf modifier. (PR #305 da magumagu)
4.0-1506 9 anni, 11 mesi fa Make the Android UI more like the desktop UI (PR #320 da SeannyM)
4.0-1503 9 anni, 11 mesi fa [RFC] New PPCAnalyst class. (PR #323 da Sonicadvance1)
4.0-1494 9 anni, 11 mesi fa Truncate the path on logging (PR #62 da degasus)
4.0-1492 9 anni, 11 mesi fa Fix NOP padding (PR #325 da Tilka)
4.0-1489 9 anni, 11 mesi fa numCyclesMinusOne to numCycles in GekkoOPInfo (PR #324 da booto)
4.0-1487 9 anni, 11 mesi fa D3D11: Use appropriate shader for PEEK_Z. (PR #236 da magumagu)
4.0-1485 9 anni, 11 mesi fa Optimize NOPs (PR #304 da Tilka)