4.0-1686 9 anni, 11 mesi fa Wx cleanup (PR #376 da lioncash)
4.0-1681 9 anni, 11 mesi fa Fixed formatting of post-processing shaders so they better match Dolphin's coding style (PR #386 da myownfriend)
4.0-1636 9 anni, 11 mesi fa Fixes games that use the MMU to page in code(Rogue Leader). (PR #356 da Sonicadvance1)
4.0-1634 9 anni, 11 mesi fa Export wii saves to the "User" directory (PR #361 da LPFaint99)
4.0-1632 9 anni, 11 mesi fa DVDInterface: make fast disc speed faster. (PR #382 da magumagu)
4.0-1630 9 anni, 11 mesi fa Fix game list size display. (PR #379 da jordan-woyak)
4.0-1628 9 anni, 11 mesi fa Disable SDL input on Windows. (PR #343 da jordan-woyak)
4.0-1624 9 anni, 11 mesi fa VideoCommon: BP cleanup. (PR #342 da magcius)
4.0-1609 9 anni, 11 mesi fa OpenGL: Use a sample-able texture as EFB instead of renderbuffer. (PR #331 da degasus)
4.0-1603 9 anni, 11 mesi fa MMIO: Lazy-initialize read/write handlers since most are not actually used (PR #380 da delroth)
4.0-1601 9 anni, 11 mesi fa Opcode decoding: handle missing opcodes 0x88 etc. (PR #355 da magumagu)
4.0-1598 9 anni, 11 mesi fa CheckExceptions: add TODO and remove a wrong comment (PR #378 da delroth)
4.0-1596 9 anni, 11 mesi fa Move bn.h and ec.h into the correct filter section for Visual Studio. (PR #377 da lioncash)
4.0-1594 9 anni, 11 mesi fa Video backends: fix rounding in lighting computation. (PR #360 da magumagu)
4.0-1592 9 anni, 11 mesi fa DVD emulation: make seek timing more accurate. (PR #327 da magumagu)
4.0-1588 9 anni, 11 mesi fa Use size_t in std::string operations in IniFile.cpp, not int (PR #369 da lioncash)
4.0-1586 9 anni, 11 mesi fa SW backend: use VideoCommon XFRegisters struct. (PR #269 da magumagu)
4.0-1581 9 anni, 11 mesi fa make IOCTL_SO_GETHOSTID more accurate on Windows (PR #374 da ToadKing)
4.0-1577 9 anni, 11 mesi fa Video backends: fix behavior of "konst" TEV inputs. (PR #368 da magumagu)
4.0-1575 9 anni, 11 mesi fa VertexLoaderManager: Remove unused function. (PR #375 da degasus)