4.0-1516 9 anni, 11 mesi fa Add a hotkey for disabling the framelimit. (PR #81 da degasus)
4.0-1512 9 anni, 11 mesi fa Revert "Merge pull request #62 from degasus/log_truncate_path" because it was merged without consensus.
4.0-1511 9 anni, 11 mesi fa Change over to use integer posmtx in our vertex shaders (PR #310 da Sonicadvance1)
4.0-1508 9 anni, 11 mesi fa Movie: don't use "hh" scanf modifier. (PR #305 da magumagu)
4.0-1506 9 anni, 11 mesi fa Make the Android UI more like the desktop UI (PR #320 da SeannyM)
4.0-1503 9 anni, 11 mesi fa [RFC] New PPCAnalyst class. (PR #323 da Sonicadvance1)
4.0-1494 9 anni, 11 mesi fa Truncate the path on logging (PR #62 da degasus)
4.0-1492 9 anni, 11 mesi fa Fix NOP padding (PR #325 da Tilka)
4.0-1489 9 anni, 11 mesi fa numCyclesMinusOne to numCycles in GekkoOPInfo (PR #324 da booto)
4.0-1487 9 anni, 12 mesi fa D3D11: Use appropriate shader for PEEK_Z. (PR #236 da magumagu)
4.0-1485 9 anni, 12 mesi fa Optimize NOPs (PR #304 da Tilka)
4.0-1483 9 anni, 12 mesi fa Small JIT optimizations (PR #312 da Tilka)
4.0-1480 9 anni, 12 mesi fa Removes unused argument in Helper_UpdateCR1. (PR #314 da Sonicadvance1)
4.0-1478 9 anni, 12 mesi fa ARM: Fix Wii games on JIT (PR #317 da SeannyM)
4.0-1476 9 anni, 12 mesi fa Android: Fix Scaled EFB Copy setting (PR #316 da SeannyM)
4.0-1474 9 anni, 12 mesi fa VertexShaderGen: Correct vertex shader output to consider shifted pixel centers. (PR #306 da neobrain)
4.0-1472 10 anni fa Fixes missing instructions in ARM JIT Tables. (PR #313 da Sonicadvance1)
4.0-1470 10 anni fa Fix Fastmem on CPUs without MOVBE (PR #311 da Tilka)
4.0-1468 10 anni fa Add remaining possible uses of MOVBE (PR #303 da Tilka)
4.0-1465 10 anni fa Workaround dumb custom texture loading logic. (PR #307 da neobrain)