5.0-10777 3 mesi, 1 settimane fa VideoCommon/TextureCacheBase: Make OnConfigChanged's parameter a const reference (PR #8293 da lioncash)
5.0-10774 3 mesi, 1 settimane fa Fix for Android version crashing when changing rotation on settings screen (PR #8288 da allanxp4)
5.0-10772 3 mesi, 2 settimane fa VideoCommon/RenderBase: Make functions const where applicable (PR #8294 da lioncash)
5.0-10768 3 mesi, 2 settimane fa VideoCommon/TextureCacheBase: Remove use of the texture cache global in interface (PR #8295 da lioncash)
5.0-10764 3 mesi, 2 settimane fa Android: Add a bit more warning to the game INI deletion prompt (PR #8291 da JosJuice)
5.0-10762 3 mesi, 2 settimane fa DolphinQt: Reorder nunchuk mapping (PR #8289 da Miksel12)
5.0-10760 3 mesi, 2 settimane fa DolphinQt: Limit numeric widget width (PR #8278 da Miksel12)
5.0-10758 3 mesi, 2 settimane fa RenderState: Approximate logic op with blending if unsupported (PR #8284 da stenzek)
5.0-10756 3 mesi, 2 settimane fa FramebufferManager: Fix restoring of EFB depth buffer / upside-down in OpenGL (PR #8286 da stenzek)
5.0-10753 3 mesi, 2 settimane fa D3D11: Only use integer RTV when logic op is supported+enabled (PR #8283 da stenzek)
5.0-10751 3 mesi, 2 settimane fa InputCommon/DInputJoystick: Correct force-feedback flag testing (PR #8285 da lioncash)
5.0-10749 3 mesi, 2 settimane fa DiscIO/Volume: Make Partition's interface constexpr (PR #8287 da lioncash)
5.0-10747 3 mesi, 2 settimane fa Fix saving states freezing up emulation (PR #8279 da spycrab)
5.0-10745 3 mesi, 2 settimane fa SI: Minor bugfixes (PR #8236 da booto)
5.0-10741 3 mesi, 2 settimane fa Translation resources sync with Transifex
5.0-10740 3 mesi, 2 settimane fa DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class (PR #8274 da lioncash)
5.0-10738 3 mesi, 3 settimane fa D3D11 resources refactor and DX11.1 feature detection fixes (PR #8258 da CookiePLMonster)
5.0-10729 3 mesi, 3 settimane fa D3DCommon/Shader: Use std::optional where applicable (PR #8266 da lioncash)
5.0-10725 3 mesi, 3 settimane fa OGL/ProgramShaderCache: Use std::string_view where applicable (PR #8265 da lioncash)
5.0-10720 3 mesi, 3 settimane fa VideoBackends/Null: Minor cleanup (PR #8267 da lioncash)