4.0-92 10 anni, 10 mesi fa [Android] Fix a situation within the FolderBrowser where the application would crash. listFiles() returns null when either the File object it's called on isn't a directory or if an I/O error happens (...
4.0-91 10 anni, 10 mesi fa No need to std::move a return value. Thanks Billiard.
4.0-90 10 anni, 10 mesi fa [Core] Fix a memory leak in NetPlayServer.cpp in function OnData().
4.0-89 10 anni, 10 mesi fa Implement CR1 for the intepreter. To be honest I have no idea why this was never done previously, all it is is copying four bits from the FPSCR register to CR1. This fixes issue 2390.
4.0-88 10 anni, 10 mesi fa Quick build fix.
4.0-86 10 anni, 10 mesi fa Fix Imm8 check.
4.0-85 10 anni, 10 mesi fa [ARM] Implement CR1 setting for the few floating point instructions that I have setting the flags. For the rest, drop to interpreter if it sets CR1. At that point it'll spam a panic alert. I don't qui...
4.0-84 10 anni, 10 mesi fa Need to reload from XMM0 in this case.
4.0-83 10 anni, 10 mesi fa Fix linux, attempt 2.
4.0-82 10 anni, 10 mesi fa Fix linux, probably.
4.0-81 10 anni, 10 mesi fa Fix changing wiimotes when starting netplay.
4.0-80 10 anni, 10 mesi fa Save only the registers that need to be saved rather than going through ProtectFunction.
4.0-79 10 anni, 10 mesi fa Fastmem writes for x86-64.
4.0-78 10 anni, 10 mesi fa 2x banner images!
4.0-77 10 anni, 10 mesi fa Check in 2x versions of Clean*. Thanks, MaJoR1!
4.0-76 10 anni, 10 mesi fa Hack up wx to support @2x images in the toolbar. Oh please let's switch to Qt...
4.0-75 10 anni, 10 mesi fa [ARM] fresx/fnmaddsx/fselx/frsqrtex/fnmaddx implementations.
4.0-74 10 anni, 10 mesi fa Comment out wx change to set WS_POPUP.
4.0-73 10 anni, 10 mesi fa [ARM] psq_lx/psq_lux/psq_stx/psq_stux implementations. Four more instructions that JIT64 doesn't have.
4.0-72 10 anni, 10 mesi fa [Android] The issue with the dynamic UBO access on Adreno platforms was fixed with v41 of the video drivers. v41 and above of the video drivers fix the spiky polygon problems that are noticed ingames....