4.0-71 10 anni, 10 mesi fa [ARM] ps_cmpu0/ps_cmpu1/ps_cmpo0/ps_cmpo1 implementations.
4.0-70 10 anni, 10 mesi fa [ARM] ps_res implementation.
4.0-69 10 anni, 10 mesi fa [ARM] ps_div implementation.
4.0-68 10 anni, 10 mesi fa [ARM] fctiwx implementation.
4.0-67 10 anni, 10 mesi fa [ARM] Implement subfic with optimizations stolen from JIT64.
4.0-66 10 anni, 10 mesi fa [ARM] Fix fastmem...
4.0-65 10 anni, 10 mesi fa [ARM] Have both fastmem and non-fastmem paths for floating point loadstores because fastmem is completely broken garbage on Android at this point in time.
4.0-64 10 anni, 10 mesi fa Screw you comex, this doesn't even make any damn sense.
4.0-63 10 anni, 10 mesi fa [ARM] Change all floating point loadstores to fastmem implementations except lfs since all floating point accesses tend to be to RAM space. lfs tends to get used to write quickly to the gatherpipe and...
4.0-62 10 anni, 10 mesi fa Improve context structure handling on non-Windows.
4.0-61 10 anni, 10 mesi fa Don't define _M_IX86 on ARM(!).
4.0-60 10 anni, 10 mesi fa Remove "educational purposes only" from about message.
4.0-59 10 anni, 10 mesi fa Only include scmrev.h from Version.cpp.
4.0-58 10 anni, 10 mesi fa Darwin: Don't overwrite the C compiler if the user set one manually.
4.0-57 10 anni, 10 mesi fa Fix my stupid attempt to depend on the entire Data/Sys directory.
4.0-56 10 anni, 10 mesi fa Merge branch 'fix-field-ordering'
4.0-51 10 anni, 10 mesi fa Nevermind the previous commit, SafeLoadToEAX already calls in to UnsafeLoadToEAX if fastmem is enabled. This one just tidys up the code.
4.0-50 10 anni, 10 mesi fa Enable fastmem for the lfs instruction for unix and OSX as well.
4.0-49 10 anni, 10 mesi fa [ARM] lfsux/lfdx/lfdux/stfsx/stfsux/stfdx/stfdux implementations.
4.0-48 10 anni, 10 mesi fa Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of i...