4.0-2881 10 anni, 4 mesi fa Add some static_asserts to the Arm32 JIT to make sure ppcState is sane. (PR #943 da Sonicadvance1)
4.0-2879 10 anni, 5 mesi fa Removed the auto setting of SEQUENCE_MS because the synchronised audio c... (PR #930 da skidau)
4.0-2877 10 anni, 5 mesi fa JIT64: try enabling dcbz again (PR #904 da FioraAeterna)
4.0-2875 10 anni, 5 mesi fa Add unit tests for the x64Emitter (PR #940 da delroth)
4.0-2863 10 anni, 5 mesi fa move the decision to delay raw memcard flushes out of the thread. (PR #939 da shuffle2)
4.0-2861 10 anni, 5 mesi fa Provide a way to build and run unittests on Windows (PR #920 da shuffle2)
4.0-2856 10 anni, 5 mesi fa Common: Make the LUTs in ColorUtil static (PR #938 da lioncash)
4.0-2854 10 anni, 5 mesi fa Common: Remove unnecessary "using namespace Gen;" from x64emitter (PR #937 da lioncash)
4.0-2852 10 anni, 5 mesi fa DolphinWX: Change a wx Printf call to a Format call (PR #936 da lioncash)
4.0-2850 10 anni, 5 mesi fa DolphinWX: Get rid of an snprintf call in ISOProperties (PR #935 da lioncash)
4.0-2848 10 anni, 5 mesi fa Disable all logs by default. (PR #880 da RachelBryk)
4.0-2846 10 anni, 5 mesi fa MMU: fix enhanced BAT support (PR #908 da FioraAeterna)
4.0-2844 10 anni, 5 mesi fa DolphinWX: Get rid of unnecessary getName function in LogWindow (PR #934 da lioncash)
4.0-2842 10 anni, 5 mesi fa DiscIO: Prefix class member variables with "m_" (PR #933 da lioncash)
4.0-2840 10 anni, 5 mesi fa DolphinWX: Use normal instantiation of wxTimer in HotkeyDlg (PR #932 da lioncash)
4.0-2838 10 anni, 5 mesi fa DiscIO: Move some raw pointers over to unique_ptr (PR #921 da lioncash)
4.0-2836 10 anni, 5 mesi fa DolphinWX: Fix exporting of Wii save files (PR #922 da lioncash)
4.0-2834 10 anni, 5 mesi fa InputCommon: Rename class InputPlugin to InputConfig (PR #917 da lioncash)
4.0-2832 10 anni, 5 mesi fa Take the size of the audio data into account when checking for the loop address (PR #929 da skidau)
4.0-2830 10 anni, 5 mesi fa unittests: correct some integers which should have been floating point types (PR #931 da shuffle2)