3.5-1082 8 anni fa Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 8 anni fa VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 8 anni fa revert RasterFont for VideoSoftware
3.5-1079 8 anni fa ogl: fix virtual xfb
3.5-1078 8 anni fa Windows build fix from web interface...
3.5-1077 8 anni fa Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
3.5-1076 8 anni fa Merge branch 'Fast-EE'
3.5-1071 8 anni fa VideoSoftware: Implement fog range adjustment, fixing issue 6147.
3.5-1070 8 anni fa implement 4xSSAA for OGL
3.5-1069 8 anni fa move ogl-only settings into backend
3.5-1068 8 anni fa Fix description of disable fog, and move it to enhancements tab.
3.5-1067 8 anni fa Mark the Direct3D9 backend deprecated.
3.5-1066 8 anni fa Prefer D3D11 and OpenGL over D3D9 by default.
3.5-1065 8 anni fa Switch to using bitfields in the streambuffer class so we can exclude buggy streambuffer types. This disables pinned memory on ATI for GL_ELEMENT_ARRAY_BUFFER because it seems to be buggy. This fixes ...
3.5-1064 8 anni fa Had this sitting around for a while to fix nogui.
3.5-1063 8 anni fa check for overflow vertex indices, fixes issue 6135
3.5-1062 8 anni fa Gameini database update for Madagascar, Gladius, Mario Kart: Double Dash (intro video now plays), Fire Emblem (Wii), Kirby's Dream Collection Special Edition, King Kong.
3.5-1061 8 anni fa more restrict disable of pinned memory, disable ubo for intel/mesa-9.1.1
3.5-1060 8 anni fa Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
3.5-1059 8 anni fa Clean up some space/tab mismatches in DiscIO and InputCommon.