4.0-3689 9 anni, 5 mesi fa TASInputDlg: Apply m_ prefix to class member variables. (PR #1319 da lioncash)
4.0-3687 9 anni, 5 mesi fa Specified where GC Bios files go (PR #1310 da Stevoisiak)
4.0-3685 9 anni, 5 mesi fa Start/Stop Audio Dump During Emulation (PR #1297 da RisingFog)
4.0-3683 9 anni, 5 mesi fa Flipped Wave File Channels for Audio Dumping (PR #1276 da RisingFog)
4.0-3681 9 anni, 5 mesi fa D3D: Implemented cache for dynamic render states (PR #475 da kayru)
4.0-3673 9 anni, 5 mesi fa Hash: unroll CRC loop, since CRC32 typically has nontrivial latency (PR #1304 da FioraAeterna)
4.0-3671 9 anni, 5 mesi fa Fixed minor typo (PR #1313 da Stevoisiak)
4.0-3669 9 anni, 5 mesi fa Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3. (PR #1266 da skidau)
4.0-3666 9 anni, 5 mesi fa Revert "FastMem: don't let the backpatcher hit the same location twice" (PR #1305 da dolphin-emu)
4.0-3664 9 anni, 5 mesi fa Moved "Connect Wiimote" options into submenu (PR #1247 da Stevoisiak)
4.0-3662 9 anni, 5 mesi fa Even more warnings (PR #1284 da comex)
4.0-3659 9 anni, 5 mesi fa Remove setting to enable or disable Bounding Box calculation. (PR #1295 da crudelios)
4.0-3657 9 anni, 5 mesi fa DriverDetails: mark intel buffer_storage bug as fixed (PR #1303 da degasus)
4.0-3655 9 anni, 5 mesi fa Gameini updates. (PR #1286 da Linktothepast)
4.0-3652 9 anni, 5 mesi fa PixelShaderGen: replace multiplication with shift (PR #1285 da degasus)
4.0-3650 9 anni, 5 mesi fa ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize() (PR #1278 da lioncash)
4.0-3648 9 anni, 5 mesi fa FastMem: don't let the backpatcher hit the same location twice (PR #1222 da FioraAeterna)
4.0-3646 9 anni, 5 mesi fa Parse input as hex instead of decimal to match display values in the register view (PR #1062 da zhuowei)
4.0-3644 9 anni, 5 mesi fa Fix XFB scaling in D3D (PR #1290 da lioncash)
4.0-3642 9 anni, 5 mesi fa Move bDumpFrames to SConfig (and it's references) (PR #1272 da RisingFog)