5.0-20001 1 anni, 2 mesi fa Don't call RunAsCPUThread in config callbacks (PR #12117 da JosJuice)
5.0-19995 1 anni, 2 mesi fa MemoryViewWidget: Fix some characters being truncated (PR #12127 da sepalani)
5.0-19993 1 anni, 2 mesi fa DiscIO: Don't keep volume pointer in DiscScrubber (PR #12121 da JosJuice)
5.0-19991 1 anni, 2 mesi fa GCC: Suppress PPCSTATE_OFF invalid-offsetof warnings (PR #12128 da Dentomologist)
5.0-19989 1 anni, 2 mesi fa JitArm64: Resolve deprecated enum conversion warning (PR #12135 da Dentomologist)
5.0-19987 1 anni, 2 mesi fa Move SmallVector to Common (PR #12126 da JosJuice)
5.0-19985 1 anni, 3 mesi fa Android: Convert "model" package to Kotlin (PR #11922 da t895)
5.0-19980 1 anni, 3 mesi fa VideoCommon: Fix custom shader constants on GLES (PR #12132 da JosJuice)
5.0-19978 1 anni, 3 mesi fa Fixes to translatable strings (PR #12130 da JosJuice)
5.0-19976 1 anni, 3 mesi fa VideoCommon/GraphicsModAsset: Error out if config key is not a string. (PR #12129 da AdmiralCurtiss)
5.0-19974 1 anni, 3 mesi fa VideoCommon: add a graphics mod action that allows you to modify the game's base rendering (PR #11300 da iwubcode)
5.0-19961 1 anni, 3 mesi fa x64EmitterTest: add J/J_CC/CALL unit tests (PR #11959 da Dentomologist)
5.0-19958 1 anni, 3 mesi fa HLE_OS: Manually handle printfs from emulated software to prevent emulated software from crashing Dolphin with an invalid printf formatting string. (PR #11025 da AdmiralCurtiss)
5.0-19955 1 anni, 3 mesi fa Jit64: Actually update membase register after GlobalAdvance(). (PR #12120 da AdmiralCurtiss)
5.0-19953 1 anni, 3 mesi fa Jit: Load the memory register only when the msr bits have changed and do not use jumps to load it. (PR #12048 da krnlyng)
5.0-19951 1 anni, 3 mesi fa EXI: Remove pointless PauseAndLock functions (PR #11996 da Dentomologist)
5.0-19949 1 anni, 3 mesi fa DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable. (PR #12118 da AdmiralCurtiss)
5.0-19947 1 anni, 3 mesi fa Do not try portmapping when using traversal server (PR #12044 da jmlee337)
5.0-19945 1 anni, 3 mesi fa Dragon Ball Z: Budokai Tenkaichi 3 - Graphics Mod Bloom and HUD Definitions (PR #12113 da Seedonator)
5.0-19943 1 anni, 3 mesi fa Update GameTDB files (PR #12071 da JosJuice)