5.0-14781 3 anni, 3 mesi fa Recompile shaders when 'Enable API Validation Layers' is toggled (PR #9972 da Pokechu22)
5.0-14776 3 anni, 3 mesi fa JitArm64: Implement mtfsfix (PR #9974 da JosJuice)
5.0-14774 3 anni, 3 mesi fa DSPHLE: include compressor state in save states (PR #9976 da Tilka)
5.0-14772 3 anni, 3 mesi fa Qt: Un-maximize GBA widget before resizing it (PR #9934 da Pokechu22)
5.0-14770 3 anni, 3 mesi fa Readme: Copy the submodule note to non-Windows sections (PR #9939 da JosJuice)
5.0-14768 3 anni, 3 mesi fa Jit: Perform BAT lookup in dcbf/dcbi/dcbst (PR #9957 da JosJuice)
5.0-14764 3 anni, 3 mesi fa DSPHLE: add support for dynamic range compression (PR #9968 da Tilka)
5.0-14762 3 anni, 3 mesi fa JitArm64: Implement mtfsb1x (PR #9960 da JosJuice)
5.0-14760 3 anni, 3 mesi fa Jit64: Fix fmaddXX with accurate NaNs (PR #9970 da JosJuice)
5.0-14758 3 anni, 3 mesi fa Remove note about anisotropic filtering requiring edge LOD (PR #9967 da Pokechu22)
5.0-14756 3 anni, 3 mesi fa DSPHLE: fix problems with older ucodes (PR #9954 da Tilka)
5.0-14753 3 anni, 3 mesi fa GameINI: Add FFCC Connectivity patch to all regions (PR #9966 da JMC47)
5.0-14751 3 anni, 3 mesi fa GameINI: Add Safe Texture Cache to Inazuma Eleven GO: Strikers 2013 (PR #9969 da JMC47)
5.0-14749 3 anni, 4 mesi fa Translation resources sync with Transifex
5.0-14748 3 anni, 4 mesi fa DSPSpy: fix $prod printing (PR #9958 da Tilka)
5.0-14746 3 anni, 4 mesi fa Qt: GBA QoL improvements (PR #9959 da Bonta0)
5.0-14740 3 anni, 4 mesi fa DSPHLE: fix and re-enable polyphase resampling (PR #9955 da Tilka)
5.0-14738 3 anni, 4 mesi fa DiscIO: Fix broken workaround for MSVC ARM64 ICE (PR #9949 da JosJuice)
5.0-14736 3 anni, 4 mesi fa Software: Handle texture wrapping more accurately (PR #9921 da Pokechu22)
5.0-14733 3 anni, 4 mesi fa GameINI: Fix Garfield Hang (PR #9953 da JMC47)