5.0-15099 3 anni, 5 mesi fa DolphinQt: Make Windows tab bar scroll buttons opaque (PR #10021 da Dentomologist)
5.0-15097 3 anni, 5 mesi fa MMU: Tidy up PTE-related code (PR #10074 da lioncash)
5.0-15087 3 anni, 5 mesi fa MMU: Don't truncate 64-bit values when calling Memcheck() (PR #10075 da lioncash)
5.0-15084 3 anni, 5 mesi fa Translation resources sync with Transifex
5.0-15083 3 anni, 5 mesi fa Interpreter: Simplify mcrfs implementation (PR #10040 da JosJuice)
5.0-15081 3 anni, 5 mesi fa Revert "DolphinQt: Minor consistency fixes for the Settings window" (PR #10073 da JosJuice)
5.0-15079 3 anni, 5 mesi fa DSPInterpreter: fix off-by-one errors in cycle counting (PR #10072 da Tilka)
5.0-15077 3 anni, 5 mesi fa Various GameINI Updates (PR #10026 da PatrickFerry)
5.0-15062 3 anni, 5 mesi fa DolphinQt: Minor consistency fixes for the Settings window (PR #10025 da mbc07)
5.0-15060 3 anni, 5 mesi fa Interpreter: Make signedness and narrowing conversions explicit (PR #10041 da lioncash)
5.0-15058 3 anni, 5 mesi fa IOS/Network/KD: Minor tidy-up changes (PR #10053 da lioncash)
5.0-15046 3 anni, 5 mesi fa DSPHLE: Minor cleanup & savestate fix for AX coefficients. (PR #10058 da AdmiralCurtiss)
5.0-15041 3 anni, 5 mesi fa Gekko: Migrate register structs over to Common::BitField (PR #10064 da lioncash)
5.0-15023 3 anni, 5 mesi fa Add an option to abort when a panic alert occurs (PR #10066 da leoetlino)
5.0-15021 3 anni, 5 mesi fa GameINI: Add Vertex Rounding to Scooby-Doo: Night of 100 Frights (PR #10071 da JMC47)
5.0-15019 3 anni, 5 mesi fa JitArm64: dcbx loop detection for improved performance when invalidating large memory regions (PR #10035 da JosJuice)
5.0-15015 3 anni, 5 mesi fa VideoBackends / VideoCommon: expose ability to view shader/texture debug names (PR #10065 da iwubcode)
5.0-15013 3 anni, 5 mesi fa Update clang-format to version 12 (PR #10069 da leoetlino)
5.0-15011 3 anni, 5 mesi fa PPCSymbolDB: Improve symbol map column detection (PR #8932 da sepalani)
5.0-15009 3 anni, 5 mesi fa IOS/Network: Make name resolution asynchronous (PR #8901 da sepalani)