5.0-14783 2 mesi, 3 settimane fa msbuild: reduce number of cl batches for mgba (PR #9931 da shuffle2)
5.0-14781 2 mesi, 3 settimane fa Recompile shaders when 'Enable API Validation Layers' is toggled (PR #9972 da Pokechu22)
5.0-14776 2 mesi, 3 settimane fa JitArm64: Implement mtfsfix (PR #9974 da JosJuice)
5.0-14774 2 mesi, 3 settimane fa DSPHLE: include compressor state in save states (PR #9976 da Tilka)
5.0-14772 2 mesi, 3 settimane fa Qt: Un-maximize GBA widget before resizing it (PR #9934 da Pokechu22)
5.0-14770 2 mesi, 3 settimane fa Readme: Copy the submodule note to non-Windows sections (PR #9939 da JosJuice)
5.0-14768 2 mesi, 3 settimane fa Jit: Perform BAT lookup in dcbf/dcbi/dcbst (PR #9957 da JosJuice)
5.0-14764 2 mesi, 3 settimane fa DSPHLE: add support for dynamic range compression (PR #9968 da Tilka)
5.0-14762 2 mesi, 3 settimane fa JitArm64: Implement mtfsb1x (PR #9960 da JosJuice)
5.0-14760 2 mesi, 3 settimane fa Jit64: Fix fmaddXX with accurate NaNs (PR #9970 da JosJuice)
5.0-14758 2 mesi, 3 settimane fa Remove note about anisotropic filtering requiring edge LOD (PR #9967 da Pokechu22)
5.0-14756 2 mesi, 3 settimane fa DSPHLE: fix problems with older ucodes (PR #9954 da Tilka)
5.0-14753 2 mesi, 3 settimane fa GameINI: Add FFCC Connectivity patch to all regions (PR #9966 da JMC47)
5.0-14751 2 mesi, 3 settimane fa GameINI: Add Safe Texture Cache to Inazuma Eleven GO: Strikers 2013 (PR #9969 da JMC47)
5.0-14749 2 mesi, 4 settimane fa Translation resources sync with Transifex
5.0-14748 3 mesi fa DSPSpy: fix $prod printing (PR #9958 da Tilka)
5.0-14746 3 mesi fa Qt: GBA QoL improvements (PR #9959 da Bonta0)
5.0-14740 3 mesi fa DSPHLE: fix and re-enable polyphase resampling (PR #9955 da Tilka)
5.0-14738 3 mesi fa DiscIO: Fix broken workaround for MSVC ARM64 ICE (PR #9949 da JosJuice)
5.0-14736 3 mesi fa Software: Handle texture wrapping more accurately (PR #9921 da Pokechu22)