5.0-18227 1 anni, 11 mesi fa CoreTiming: Throttle Before Every Event Using std::chrono (PR #11348 da Sam-Belliveau)
5.0-18221 1 anni, 11 mesi fa DolphinQt: Fix typo in GBA TAS input window (PR #11433 da Pokechu22)
5.0-18219 1 anni, 11 mesi fa CMakeLists: Copy entire plugins folder on Steam Runtime build (PR #11310 da OatmealDome)
5.0-18216 1 anni, 11 mesi fa Set LSApplicationCategoryType to games (PR #11427 da UltraHDR)
5.0-18214 1 anni, 11 mesi fa Android: Ignore workaround view height if 0 (PR #11428 da t895)
5.0-18212 1 anni, 11 mesi fa Android: Expose "Log Render Time to File" toggle (PR #11425 da t895)
5.0-18210 1 anni, 11 mesi fa Android: Disable focus on non-actionable UI (PR #11421 da t895)
5.0-18207 1 anni, 11 mesi fa DolphinQt: add ability to lock / freeze values in the watches window (PR #11365 da iwubcode)
5.0-18195 1 anni, 11 mesi fa HW/GPFifo: Refactor to class, move to Core::System. (PR #11407 da AdmiralCurtiss)
5.0-18192 1 anni, 11 mesi fa Implement PowerPC data cache (PR #11183 da TheLordScruffy)
5.0-18186 1 anni, 11 mesi fa update min macos version to 10.15 (PR #11361 da shuffle2)
5.0-18184 1 anni, 11 mesi fa Android: Update managed device for baseline profile generation (PR #11411 da t895)
5.0-18182 1 anni, 11 mesi fa Android: Fix use of fullscreen modes on Cheats Activity (PR #11410 da t895)
5.0-18179 1 anni, 11 mesi fa Move x64 DSP JIT into DolphinLib.x64.props (PR #11414 da Pokechu22)
5.0-18177 1 anni, 11 mesi fa Externals: Exclude libcurl.rc from the build (PR #11394 da Pokechu22)
5.0-18175 1 anni, 11 mesi fa Performance tracker refactorings extracted from PR #11348. (PR #11409 da AdmiralCurtiss)
5.0-18171 1 anni, 11 mesi fa IndexGenerator: Fix off-by-one in GetRemainingIndices (PR #11402 da Pokechu22)
5.0-18167 1 anni, 11 mesi fa lint: Don't check for WSL2 host path on non-Linux OSes (PR #10986 da OatmealDome)
5.0-18165 1 anni, 11 mesi fa NetworkCaptureLogger: Allow PCAP shared read access on Windows (PR #11089 da sepalani)
5.0-18163 1 anni, 11 mesi fa HW/ProcessorInterface: Refactor to class, move to Core::System. (PR #11404 da AdmiralCurtiss)