5.0-18469 |
1 anni, 9 mesi fa |
Android: Create ScaledIntSetting class (PR #11513 da JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18467 |
1 anni, 9 mesi fa |
Improve the data in the first data block of the skylanders figures (PR #11492 da mandar1jn) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18465 |
1 anni, 9 mesi fa |
Common/Network: Resolve -Wexpansion-to-defined warning (PR #11520 da lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18463 |
1 anni, 9 mesi fa |
AndroidCommon: Make use of std::string_view where applicable (PR #11519 da lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18461 |
1 anni, 9 mesi fa |
Android: Remove unused force filtering setting (PR #11518 da t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18459 |
1 anni, 9 mesi fa |
Android: Set each slider step size manually (PR #11517 da t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18457 |
1 anni, 9 mesi fa |
ActionReplay/GeckoCode: Make use of std::span where applicable (PR #11516 da lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18454 |
1 anni, 9 mesi fa |
GameINI: Force safe texture cache on Marvel Super Hero Squad (PR #11323 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18452 |
1 anni, 9 mesi fa |
Ignore nullability-completeness warnings in VMA (PR #11507 da phire) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18450 |
1 anni, 9 mesi fa |
VideoBackends: update Vulkan's 'CopyRectangleFromTexture' to copy one layer (PR #11500 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18448 |
1 anni, 9 mesi fa |
Fix SYSCONF movie settings (PR #10839 da CasualPokePlayer) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18446 |
1 anni, 9 mesi fa |
CMake: Actually use the include directories specified by dependencies (PR #10936 da TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18443 |
1 anni, 9 mesi fa |
CMake: Use imported target for fmt in tests (PR #11510 da TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18441 |
1 anni, 9 mesi fa |
Android: Fix crash when attempting to change MEM2 size (PR #11512 da JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18439 |
1 anni, 9 mesi fa |
Restrict OpenSLES to Android via CMake (PR #10947 da Zopolis4) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18437 |
1 anni, 9 mesi fa |
VideoBackends:Metal: Default to presentDrawable when vsync is on (PR #11205 da TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18435 |
1 anni, 9 mesi fa |
Add bloom definitions for Metroid Prime 3 (PR #11033 da autofire372) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18433 |
1 anni, 9 mesi fa |
Tie Speed to CPU Speed and not VPS (PR #11509 da Sam-Belliveau) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18431 |
1 anni, 9 mesi fa |
VideoCommon: Avoid creating pipelines with no render targets (PR #11511 da TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18428 |
1 anni, 9 mesi fa |
Add CPU Cull to Twilight Princess and Metroid Prime Series (PR #11514 da JMC47) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|