5.0-21148 2 mesi fa Fix aspect ratio heuristics getting stuck to a state (PR #12435 da Filoppi)
5.0-21145 2 mesi fa Improve window presentation at native resolution (PR #12437 da Filoppi)
5.0-21143 2 mesi fa Have dolphin_scmrev run `ScmRevGen` from `CMAKE_CURRENT_SOURCE_DIR` (PR #12591 da JesseTG)
5.0-21140 2 mesi fa Fixes to Achievement points count/mastery (PR #12586 da LillyJadeKatrin)
5.0-21138 2 mesi fa VideoCommon: move factory names to be a static inside each action class (PR #12590 da iwubcode)
5.0-21136 2 mesi fa Core: Fix crash when inspecting a savestate with a timestamp that causes localtime() to error out (PR #12587 da AdmiralCurtiss)
5.0-21133 2 mesi fa IOS/FS: Display the invalid path in the ASSERT in BuildFilename(). (PR #12589 da AdmiralCurtiss)
5.0-21131 2 mesi fa Common: add json utility functions for Vec3 serialization (PR #12585 da iwubcode)
5.0-21129 2 mesi fa Improved achievements disabled messaging (PR #12582 da LillyJadeKatrin)
5.0-21127 2 mesi fa Simplify including Dolphin via `FetchContent` (PR #12583 da JesseTG)
5.0-21125 2 mesi fa VideoCommon: Don't use indexed output for fbfetch (PR #12281 da TellowKrinkle)
5.0-21123 2 mesi fa Balloontip drawing rework (PR #12314 da Dentomologist)
5.0-21121 2 mesi, 1 settimane fa VideoCommon: handle asset memory going over reserved limit correctly (PR #12457 da iwubcode)
5.0-21119 2 mesi, 1 settimane fa Create Strike Force Bowling INI (PR #12558 da AGuy27)
5.0-21116 2 mesi, 1 settimane fa DolphinTool: Fix parsing of command line bzip2 flag (PR #12578 da Dentomologist)
5.0-21114 2 mesi, 1 settimane fa IOFile: avoid clearing errors on null file struct (PR #12575 da n8pjl)
5.0-21112 2 mesi, 1 settimane fa VideoCommon: make mesh asset data loadable by asset loader (PR #12577 da iwubcode)
5.0-21110 2 mesi, 1 settimane fa Core/DSPHLE: Construct accelerator in AX and AXWii constructors. (PR #12576 da AdmiralCurtiss)
5.0-21108 2 mesi, 1 settimane fa EXI: Don't kill Dolphin when receiving BBA_IOB (PR #12574 da sepalani)
5.0-21106 2 mesi, 1 settimane fa VideoCommon: add functionality to prepare for a custom mesh asset to be used by graphics mods (PR #12562 da iwubcode)