3.5-1489 |
11 anni, 4 mesi fa |
Revert "Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp" |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1488 |
11 anni, 4 mesi fa |
When loading a save state in read only that mismatches the current movie, load the input prior to the save state from the save state's movie, instead of using the current movie's input up to that poin... |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1487 |
11 anni, 4 mesi fa |
Save sync gpu setting to dtm header. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1486 |
11 anni, 4 mesi fa |
fix gcc warning, probably also the logic |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1485 |
11 anni, 5 mesi fa |
Revert "Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly." |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1484 |
11 anni, 5 mesi fa |
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a... |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1483 |
11 anni, 5 mesi fa |
Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1482 |
11 anni, 5 mesi fa |
BPMemory: Assign a more descriptive name to a field in the genmode register. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1481 |
11 anni, 5 mesi fa |
[Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1480 |
11 anni, 5 mesi fa |
Whoops, look like the previous commit was also the case with VideoDX9 |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1479 |
11 anni, 5 mesi fa |
Fix a char buffer destination size in Render.cpp for VideoDX11. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1478 |
11 anni, 5 mesi fa |
Fix a free that should have been a delete. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1477 |
11 anni, 5 mesi fa |
Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs ... |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1476 |
11 anni, 5 mesi fa |
[Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1475 |
11 anni, 5 mesi fa |
buffer fixes found via cppcheck/tetsuo-- |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1474 |
11 anni, 5 mesi fa |
don't define clipPos twice |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1473 |
11 anni, 5 mesi fa |
Merge branch 'shader-uids-awesome'. |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1415 |
11 anni, 5 mesi fa |
Fixes Issue 6353 Remove extract apploader/dol from top level |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1414 |
11 anni, 5 mesi fa |
Handle 1 partition only, fixes Issue #6353 |
|
Windows x64
Windows x86
Mac OS X
Android
|
3.5-1413 |
11 anni, 5 mesi fa |
Revert "Adding Travis CI script" |
|
Windows x64
Windows x86
Mac OS X
Android
|