3.5-1656 11 anni fa FrameTools: Use the correct window handle for resizing the window
3.5-1655 11 anni fa fix a small uid awsome bug
3.5-1654 11 anni fa OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 11 anni fa implement emulate efb format changes on ogl backend
3.5-1652 11 anni fa NetPlay: Sync across whether to save memcards or not
3.5-1651 11 anni fa NetPlay: Allow building a server without a game
3.5-1650 11 anni fa Core: Remove an unused var
3.5-1649 11 anni fa Implement zcomploc on OpenGL4.2+
3.5-1648 11 anni fa InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 11 anni fa InputConfigDiag: Add a simple error status label
3.5-1646 11 anni fa Add "Q" / "E" as freelook keybindings
3.5-1644 11 anni fa Drag and drop.
3.5-1643 11 anni fa VertexShaderManager: Make ProjectionHack private
3.5-1642 11 anni fa wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 11 anni fa Merge branch 'possibly-useful-netplay-changes'
3.5-1635 11 anni fa There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.
3.5-1634 11 anni fa Continuation of the previous commit. I missed a integer.
3.5-1633 11 anni fa Fix a issue in the texture conversion shaders that was multiplying an integer with a float.
3.5-1632 11 anni fa X11: Don't do a round-trip to the server to figure out our size on configure
3.5-1631 11 anni fa X11: Don't use a client event as a wrapper for XMoveResizeWindow