4.0-206 10 anni, 9 mesi fa ogl: use GL_RGBA instead of GL_RGBA8
4.0-205 10 anni, 9 mesi fa Gameini database update. "RESIDENT EVIL CODE VERONICA X" added, "The Incredible Hulk:Ultimate Destruction" added some game regions, "Xenoblade Chronicles" updated and added NTSC region, SAMURAI WARRIO...
4.0-204 10 anni, 9 mesi fa [ARM] Fix the JITILArm and JITArm dispatchers from comex's recent changes.
4.0-203 10 anni, 9 mesi fa Build fix for previous commit.
4.0-201 10 anni, 9 mesi fa [Android] Replace the getter for the adapter backing the GameListFragment with a function that simply clears the array adapter. Maintains encapsulation this way. Simplified the actual setting of the b...
4.0-200 10 anni, 9 mesi fa [Android] Actually show the currently selected CPU core and video backend within the settings screen.
4.0-199 10 anni, 9 mesi fa Revert "{Android] Eliminate need for even using a byte array when copying assets over."
4.0-198 10 anni, 9 mesi fa Remove more unused stuff.
4.0-197 10 anni, 9 mesi fa One shudders to imagine what inhuman thoughts lie behind that code.
4.0-195 10 anni, 9 mesi fa Minor JitCache cleanup.
4.0-196 10 anni, 9 mesi fa Remove "deprecated" and unused function Read_Opcode_JIT_LC.
4.0-193 10 anni, 9 mesi fa Merge branch 'JitArmIL' This implements a partial JITIL based off of the JIT64IL. It's enough to run most games, albiet at a slow speed. Implementing instructions for this IL is really simple since it...
4.0-181 10 anni, 9 mesi fa Don't prepend file:// in wxUtils::Explore() on windows. Wxw will just remove it, and/or blow up trying to remove it, if the path isn't ascii.
4.0-180 10 anni, 9 mesi fa Fix unicode support for File::Rename() on windows.
4.0-179 10 anni, 9 mesi fa Don't waste time looking up the block if enableBlocklink is off anyway.
4.0-178 10 anni, 9 mesi fa {Android] Eliminate need for even using a byte array when copying assets over.
4.0-177 10 anni, 9 mesi fa C.K. should fix his website before throwing stones at obsolete xml.
4.0-176 10 anni, 9 mesi fa Fix references for OGL, SW and D3D.
4.0-175 10 anni, 9 mesi fa Missed a accept error handler. Init instead of memset.
4.0-174 10 anni, 9 mesi fa Fix accept() bug, which was using the wrong isRW for error conversion. Also fixed a debug issue where local_name is used uninitialised.