5.0-19499 |
1 anni, 5 mesi fa |
VideoCommon: avoid segfault when loading a PNG with no custom texture data levels (PR #11879 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19497 |
1 anni, 5 mesi fa |
VideoCommon: Reword the unknown opcode error message (PR #11586 da JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19495 |
1 anni, 5 mesi fa |
VideoCommon: prevent potential data issue when reloading Asset data (PR #11880 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19493 |
1 anni, 5 mesi fa |
VideoCommon: add multithreaded asset loader and define a texture asset (PR #11877 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19491 |
1 anni, 5 mesi fa |
NoGUI: Create MacOS platform (PR #11527 da Hibyehello) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19489 |
1 anni, 5 mesi fa |
VideoCommon: add an asset library that loads directly from the filesystem (PR #11876 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19487 |
1 anni, 5 mesi fa |
Android: Fix submenus for Wii Remote 2-4 (PR #11868 da JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19485 |
1 anni, 5 mesi fa |
VideoCommon: move custom texture data to assets (PR #11875 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19483 |
1 anni, 5 mesi fa |
WALL•E - Use 'Safe' Texture Cache Accuracy (PR #11865 da garlic-os) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19481 |
1 anni, 5 mesi fa |
VideoCommon: add custom asset implementation and asset library (PR #11871 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19479 |
1 anni, 5 mesi fa |
Add SD card size option for converting folder -> file. (PR #11609 da AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19476 |
1 anni, 5 mesi fa |
VideoBackends:Metal: Allocate bounding box uploads on a cpu buffer (PR #11854 da TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19474 |
1 anni, 5 mesi fa |
Retroachievements dialog (PR #11849 da LillyJadeKatrin) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19471 |
1 anni, 5 mesi fa |
Add compression option for texture dumps. (PR #11869 da dvessel) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19469 |
1 anni, 5 mesi fa |
Qt: Fix some Post Process Configuration Widget issues 2 (PR #11866 da Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19467 |
1 anni, 5 mesi fa |
Video: Fix lens_distortion post process shader not compiling (PR #11851 da Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19465 |
1 anni, 5 mesi fa |
Revert "Revert "DolphinQt: use default dpi rounding mode (passthrough)"" (PR #11861 da shuffle2) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19463 |
1 anni, 5 mesi fa |
VideoCommon: check for successful graphics mod action creation before adding targets (PR #11864 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19461 |
1 anni, 5 mesi fa |
VideoCommon: don't create an action per target in graphics mods (PR #11862 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19459 |
1 anni, 5 mesi fa |
ControllerInterface/Android: Use InputEvent.getDeviceId (PR #11819 da JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|