4.0-1786 10 anni, 6 mesi fa OGL StreamBuffer optimizations (PR #461 da degasus)
4.0-1781 10 anni, 6 mesi fa Expand GetBPRegInfo to include the rest of the BP registers. (PR #448 da lioncash)
4.0-1778 10 anni, 6 mesi fa OGL-StreamBuffer: don't use coherent mapping. (PR #462 da degasus)
4.0-1776 10 anni, 6 mesi fa Stringify ArmCPUDetect.cpp. (PR #455 da lioncash)
4.0-1773 10 anni, 6 mesi fa [Android] Fix potential crash in Video Settings. (PR #454 da Sonicadvance1)
4.0-1769 10 anni, 6 mesi fa Make MemoryUtil.cpp use the correct x86_64 define. (PR #446 da Sonicadvance1)
4.0-1767 10 anni, 6 mesi fa Gameini updates. (PR #397 da Linktothepast)
4.0-1763 10 anni, 6 mesi fa Android: add multitouch support (PR #412 da SeannyM)
4.0-1761 10 anni, 6 mesi fa [Android] Fixes a bunch of input bugs. (PR #300 da Sonicadvance1)
4.0-1759 10 anni, 6 mesi fa Remove the min/max functions in CommonFuncs. (PR #334 da lioncash)
4.0-1757 10 anni, 6 mesi fa Make GetBPRegInfo just take two strings as parameters (PR #411 da lioncash)
4.0-1755 10 anni, 6 mesi fa BS2 emulation: set up a reasonable BAT during startup. (PR #399 da magumagu)
4.0-1753 10 anni, 6 mesi fa Jit load store cleanup (PR #419 da magumagu)
4.0-1750 10 anni, 6 mesi fa Get rid of the temporary buffer in IniFile's Load function. (PR #433 da lioncash)
4.0-1748 10 anni, 6 mesi fa JIT: make backpatch handle sign-extend from 8 bits correctly. (PR #420 da magumagu)
4.0-1746 10 anni, 6 mesi fa Fix error message when D3D11 HResults fail. (PR #421 da CarlKenner)
4.0-1744 10 anni, 6 mesi fa Make sure netplay player IDs are actually unique. (PR #429 da RachelBryk)
4.0-1742 10 anni, 6 mesi fa When updating netplay player list, reselect by string instead of index. (PR #403 da RachelBryk)
4.0-1740 10 anni, 7 mesi fa When reading an ini file, if there is an error, check if it is simply be... (PR #431 da RachelBryk)
4.0-1738 10 anni, 7 mesi fa msvc C initializers return int...fix EnableXSaveWorkaround when rax doesn't implicitly equal zero. (PR #430 da shuffle2)