4.0-1319 10 anni fa DSPHLE: Rename files to remove redundant 'UCode' prefix. (PR #231 da delroth)
4.0-1316 10 anni fa Fix FIFO Player dialog assertion failures (aka work around wx's inability to handle size_t correctly). (PR #229 da lioncash)
4.0-1312 10 anni fa Remove all trailing whitespaces from our codebase. (PR #228 da delroth)
4.0-1310 10 anni fa Gameini updates. (PR #216 da Linktothepast)
4.0-1308 10 anni fa Fix IsTriviallyCopyable for volatile (fixes Mac build). (PR #221 da comex)
4.0-1306 10 anni fa Fix include order in EGL.h. (PR #219 da lioncash)
4.0-1304 10 anni fa Minor Ucode cleanup. (PR #217 da magumagu)
4.0-1302 10 anni fa Do not force DSPLLE in Zelda HLE games anymore. (PR #215 da delroth)
4.0-1300 10 anni fa Zelda ucode cleanup (PR #214 da magumagu)
4.0-1292 10 anni fa Win32 jit fixes (PR #211 da magumagu)
4.0-1288 10 anni fa PixelShaderGen: Cleanups and fixes for tev combiners. (PR #193 da neobrain)
4.0-1282 10 anni fa BPMemory: Fix an enum to use u32 as its underlying type.
4.0-1281 10 anni fa Fix OpArg::WriteRex with 8-bit memory operand. (PR #210 da magumagu)
4.0-1279 10 anni fa Bitfield cleanup (PR #204 da neobrain)
4.0-1273 10 anni fa Remove an unused parameter from UpdateDebugger_MapLoaded. (PR #200 da lioncash)
4.0-1271 10 anni fa MathUtil: add IntFloat/IntDouble constructors and test FlushToZero() (PR #202 da Tilka)
4.0-1268 10 anni fa Revert "Remove an unnecessary wx translation underscore macro from PHackSettings." (PR #201 da Sonicadvance1)
4.0-1266 10 anni fa Fix a crash that got recently introduced. (PR #203 da Sonicadvance1)
4.0-1262 10 anni fa File tree building cleanup (PR #171 da lioncash)
4.0-1264 10 anni fa Provide clearly defined densities of the controller icons. (PR #199 da lioncash)