5.0-12377 1 mesi, 2 settimane fa Android: Clear game profiles and GameSettings (PR #8966 da Ebola16)
5.0-12375 1 mesi, 2 settimane fa Android: Settings and Emulation activities skip (Tv)MainActivity library rescan (PR #8978 da Ebola16)
5.0-12373 1 mesi, 2 settimane fa Android: Add Log Configuration to UI (PR #7252 da Ebola16)
5.0-12371 1 mesi, 2 settimane fa Android: Add Pause / Unpause Emulation Toggle (PR #8858 da Ebola16)
5.0-12369 1 mesi, 2 settimane fa OnScreenDisplay: fix names rgba -> argb (PR #8997 da Felk)
5.0-12367 1 mesi, 2 settimane fa Fix crash when using DSP LLE with CPU interpreter (or fastmem off) (PR #8731 da Pokechu22)
5.0-12364 1 mesi, 2 settimane fa DolphinQt: Don't capture local pointer by reference (PR #8994 da JosJuice)
5.0-12362 1 mesi, 2 settimane fa Android: Remove touchscreen check for rumble (PR #8991 da JosJuice)
5.0-12360 1 mesi, 2 settimane fa DiscIO: Fix conversion warning (PR #8990 da JosJuice)
5.0-12358 1 mesi, 2 settimane fa CMake: Add -D_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING (PR #8993 da JosJuice)
5.0-12356 1 mesi, 2 settimane fa DolphinQt: Show a warning when launching an NKit disc image (PR #8875 da JosJuice)
5.0-12354 1 mesi, 3 settimane fa Curl: For windows cmake builds, build curl with schannel/winssl capability (PR #8984 da r2dliu)
5.0-12352 1 mesi, 3 settimane fa VideoCommon: Don't round the refresh rate (PR #8988 da JosJuice)
5.0-12350 1 mesi, 3 settimane fa Android: Set preferMinimalPostProcessing="true" (PR #8989 da JosJuice)
5.0-12348 1 mesi, 3 settimane fa INI updates (PR #8979 da Miksel12)
5.0-12346 1 mesi, 3 settimane fa WiimoteEmu: Mark several getters as const (PR #8982 da lioncash)
5.0-12344 1 mesi, 3 settimane fa Fix some GCC warnings (PR #8980 da Tilka)
5.0-12336 1 mesi, 3 settimane fa GameSettings: SafeTextureCacheColorSamples for SEUPEY and SEVPEY (PR #8977 da chungy)
5.0-12334 1 mesi, 3 settimane fa DolphinQt / VideoCommon: Add additional texture dumping options (PR #8793 da iwubcode)
5.0-12332 1 mesi, 3 settimane fa GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified. (PR #8903 da AdmiralCurtiss)