4.0-4645 10 anni fa MemoryWindow: Remove wxSprintf call, use wxString::Format instead. (PR #1687 da lioncash)
4.0-4643 10 anni fa D3D: Add geometry shader stereoscopy support. (PR #1612 da Armada651)
4.0-4618 10 anni fa OGL: Correctly define attrib 0 in attributeless (PR #1699 da unknownbrackets)
4.0-4616 10 anni fa Gave the GPU determinism game property its own ID (PR #1696 da skidau)
4.0-4614 10 anni fa OGL: Unbind the active VAO before attributeless rendering (PR #1650 da unknownbrackets)
4.0-4608 10 anni fa Fix hires texture path. (PR #1685 da RachelBryk)
4.0-4606 10 anni fa D3DState: Always update the m_pending members in the setters. (PR #1695 da Armada651)
4.0-4603 10 anni fa OGL: fix efb pokes (PR #1686 da degasus)
4.0-4601 10 anni fa Silence some -Wswitch-default warnings. (PR #1640 da rohit-n)
4.0-4599 10 anni fa Fixed the Y button (typo) on the GC adapter. (PR #1692 da skidau)
4.0-4597 10 anni fa Fixed the non-responsive d-pad on the GC Adapter (PR #1691 da skidau)
4.0-4595 10 anni fa Fix DSP CMPAR disassembly
4.0-4594 10 anni fa Added GameCube Adapter support (PR #1678 da skidau)
4.0-4589 10 anni fa DolphinQt: Silence -Wshadow warnings. (PR #1679 da rohit-n)
4.0-4587 10 anni fa Enable block-linking with MMU (PR #1684 da skidau)
4.0-4585 10 anni fa VolumeHandler: Return success value (PR #1682 da JosJuice)
4.0-4583 10 anni fa D3D: Filter redundant API calls by caching state in StateManager (PR #1503 da kayru)
4.0-4577 10 anni fa FifoRecorder: Use std::vector for m_Ram and m_ExRam (PR #1670 da lioncash)
4.0-4575 10 anni fa FIFO: allocate slightly more for SIMD vertex loader overreads (PR #1676 da FioraAeterna)
4.0-4573 10 anni fa VideoCommon: Datareader (PR #1609 da degasus)