3.5-1058 8 anni fa Missed a few clang compiler flags.
3.5-1057 8 anni fa Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 8 anni fa GLSL: fix msaa egdes
3.5-1055 8 anni fa Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 8 anni fa Short,sweet and fixes issue 5725
3.5-1053 8 anni fa Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 8 anni fa Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 8 anni fa Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 8 anni fa Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 8 anni fa Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 8 anni fa Reenable mulli and negx, seems to work fine.
3.5-1047 8 anni fa Git pull
3.5-1035 8 anni fa Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 8 anni fa Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 8 anni fa GLSL: also define pinned_memory in renderer.cpp
3.5-1043 8 anni fa Remove an obsolete documentation file
3.5-1042 8 anni fa Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 8 anni fa Disable Vsync while holding tab to disable the frame limit.
3.5-1040 8 anni fa GLSL: store and use exact ubo sizes
3.5-1039 8 anni fa Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.