4.0-104 8 anni, 3 mesi fa Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini.
4.0-103 8 anni, 3 mesi fa Reset wxTAB_TRAVERSAL.
4.0-102 8 anni, 3 mesi fa Gameini database update. Enforce LLE recompiler in Wind Waker to prevent a situation where LLE interpreter might be enforced without wanting it. If the user selected in the general sound settings LLE ...
4.0-101 8 anni, 3 mesi fa Allow setting DSP settings via game ini.
4.0-100 8 anni, 3 mesi fa Change iTLBHack to a bool.
4.0-95 8 anni, 3 mesi fa Added a small disc access delay to fix the missing music in Super Monkey Ball 2.
4.0-94 8 anni, 3 mesi fa [Android] Remove commented out code within EmulationActivity.java. Since the back button handling has a specific purpose, this is no longer needed.
4.0-93 8 anni, 3 mesi fa [Android] Tiny inline documentation cleanup.
4.0-92 8 anni, 3 mesi fa [Android] Fix a situation within the FolderBrowser where the application would crash. listFiles() returns null when either the File object it's called on isn't a directory or if an I/O error happens (...
4.0-91 8 anni, 3 mesi fa No need to std::move a return value. Thanks Billiard.
4.0-90 8 anni, 3 mesi fa [Core] Fix a memory leak in NetPlayServer.cpp in function OnData().
4.0-89 8 anni, 3 mesi fa Implement CR1 for the intepreter. To be honest I have no idea why this was never done previously, all it is is copying four bits from the FPSCR register to CR1. This fixes issue 2390.
4.0-88 8 anni, 3 mesi fa Quick build fix.
4.0-86 8 anni, 3 mesi fa Fix Imm8 check.
4.0-85 8 anni, 3 mesi fa [ARM] Implement CR1 setting for the few floating point instructions that I have setting the flags. For the rest, drop to interpreter if it sets CR1. At that point it'll spam a panic alert. I don't qui...
4.0-84 8 anni, 3 mesi fa Need to reload from XMM0 in this case.
4.0-83 8 anni, 3 mesi fa Fix linux, attempt 2.
4.0-82 8 anni, 3 mesi fa Fix linux, probably.
4.0-81 8 anni, 3 mesi fa Fix changing wiimotes when starting netplay.
4.0-80 8 anni, 3 mesi fa Save only the registers that need to be saved rather than going through ProtectFunction.