3.5-1122 7 anni, 5 mesi fa Fix loading of "themes" with non-ascii character names. Fixed issue 6189. Why did GetUserPath return a non-const ref to string..?
3.5-1121 7 anni, 5 mesi fa We can use unordered_map without pain now!
3.5-1120 7 anni, 5 mesi fa More log elaborating. Final time I'm doing this.
3.5-1119 7 anni, 5 mesi fa Update function descriptions in GCPad.cpp and Wiimote.cpp
3.5-1118 7 anni, 5 mesi fa Fix CMake warning.
3.5-1117 7 anni, 5 mesi fa As requested apply the same changes made by rev 6958822f1957 to the D3D9 backend. handle v-sync changed while the emulation is running. thanks to neobrain for pointing the missing functionality.
3.5-1116 7 anni, 5 mesi fa Merge branch 'osx-libcxx'
3.5-1108 7 anni, 6 mesi fa Some more logging typos and clarifications. Missed these in my last commit.
3.5-1107 7 anni, 6 mesi fa Disable dual source blend until a valid support test is found
3.5-1106 7 anni, 6 mesi fa Fix some typos and correct some capitalizations in the log messages.
3.5-1105 7 anni, 6 mesi fa Use a brute force approach to test for Dual source blend support. Sorry for a direct commit to the main branch but i need fast feedback, and i don't want to leave problematic code in the main branch f...
3.5-1104 7 anni, 6 mesi fa Add retina display support for Mac.
3.5-1103 7 anni, 6 mesi fa Fix Intel Ironlake since it doesn't support version 120 of GLSL. I don't have Ironlake so it is hard to test. Dropping the shaders to version 120 worked here for me, ATI may be giving me some slack th...
3.5-1102 7 anni, 6 mesi fa only apply vsync on changes
3.5-1101 7 anni, 6 mesi fa Fix some strings for translation and update the pot file to include those strings once again.
3.5-1100 7 anni, 6 mesi fa fixes for my last commit
3.5-1099 7 anni, 6 mesi fa Implement dual source blending to avoid unneeded alpha pass. this implementation does not work in windows xp (sorry no support for dual source blending there). this should improve speed on older hardw...
3.5-1098 7 anni, 6 mesi fa VideoSoftware: Fail less at clamping.
3.5-1097 7 anni, 6 mesi fa Recommend Direct3D 11 or OpenGL instead of Direct3D 9.
3.5-1096 7 anni, 6 mesi fa Clean up blending code a bit.