3.5-1231 7 anni, 5 mesi fa Good job Windows. Stop choosing the same names as I do.
3.5-1230 7 anni, 5 mesi fa Extend our OSD class to support callbacks on init, onframe, and shutdown.
3.5-1229 7 anni, 5 mesi fa Implement a few more store instructions on ARM
3.5-1228 7 anni, 5 mesi fa Fix fastmem on ARM
3.5-1227 7 anni, 5 mesi fa Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
3.5-1226 7 anni, 5 mesi fa GOOGLE CODE, STOP BEING CRAP please :(
3.5-1225 7 anni, 5 mesi fa Make debug builds use unicode, not multibyte.
3.5-1224 7 anni, 5 mesi fa Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
3.5-1223 7 anni, 5 mesi fa ogl: remove GL_TRIANGLE_FAN on utils rendering
3.5-1222 7 anni, 5 mesi fa Merge branch 'primitive_restart'
3.5-1211 7 anni, 5 mesi fa ogl: fix single core crash
3.5-1210 7 anni, 5 mesi fa DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 7 anni, 5 mesi fa VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 7 anni, 5 mesi fa NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 7 anni, 5 mesi fa Update iso file cache version.
3.5-1205 7 anni, 5 mesi fa Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 7 anni, 5 mesi fa Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 7 anni, 5 mesi fa ogl: support glsl120
3.5-1202 7 anni, 5 mesi fa ogl: one framebuffer per efb2tex texture
3.5-1201 7 anni, 5 mesi fa Seriously, someone kill me.