3.5-1398 7 anni, 3 mesi fa [Android] Remove artificial limitation to not leave the sdcard directory. Keep screen on while running.
3.5-1397 7 anni, 3 mesi fa [Android] Fix drawn buttons causing rendering issues.
3.5-1396 7 anni, 3 mesi fa Gameini database update. Fixes issues 6354,6355,6356. Update NFS Most Wanted.
3.5-1395 7 anni, 3 mesi fa Get video backend name via g_video_backend->GetName() instead of sconfig for movies, since that can be wrong.
3.5-1394 7 anni, 3 mesi fa Added FIFO reset bypass patch for the PAL version of Wallace and Gromit in Project Zoo.
3.5-1393 7 anni, 3 mesi fa Implemented field order detection for PAL games. Fixes the shaking of the screen when XFB is enabled with a PAL game.
3.5-1392 7 anni, 3 mesi fa Invalidate the texture cache using the GPU thread when the CPU thread makes a request.
3.5-1391 7 anni, 3 mesi fa Fix the GameCube mic dialog header's invalid include guard.
3.5-1390 7 anni, 3 mesi fa Adding stick radius setting
3.5-1389 7 anni, 3 mesi fa Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
3.5-1388 7 anni, 3 mesi fa Changing the Gecko code comparison from metadata to data comparison
3.5-1387 7 anni, 3 mesi fa Reading shake force from calibration rather than a constant
3.5-1386 7 anni, 3 mesi fa Adding condition to CoreTiming state function
3.5-1385 7 anni, 3 mesi fa Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
3.5-1384 7 anni, 3 mesi fa [Android] Properly open the navigation drawer when pressing menu or back in the game list.
3.5-1383 7 anni, 3 mesi fa [Android] 0.3 Release
3.5-1382 7 anni, 3 mesi fa [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
3.5-1381 7 anni, 3 mesi fa [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
3.5-1380 7 anni, 3 mesi fa [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a d...
3.5-1379 7 anni, 3 mesi fa Make auto fullscreen resolution the default.