3.5-1096 6 anni, 7 mesi fa Clean up blending code a bit.
3.5-1095 6 anni, 7 mesi fa buildfix for my last commit on Mac OSX
3.5-1094 6 anni, 7 mesi fa Small Blending logic fix for opengl backend
3.5-1093 6 anni, 7 mesi fa Removed some redundant code introduced in the last commit.
3.5-1092 6 anni, 7 mesi fa Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 6 anni, 7 mesi fa OGL: enable buffersubdata in detection
3.5-1090 6 anni, 7 mesi fa Readded the tracking of the FIFO Writes.
3.5-1089 6 anni, 7 mesi fa Fix a slight leak in LogManager.
3.5-1088 6 anni, 7 mesi fa Fixed issue 6119.
3.5-1087 6 anni, 7 mesi fa [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 6 anni, 7 mesi fa Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 6 anni, 7 mesi fa Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 6 anni, 7 mesi fa Fixed DSPTool build.
3.5-1083 6 anni, 7 mesi fa Windows build fix
3.5-1082 6 anni, 7 mesi fa Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 6 anni, 7 mesi fa VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 6 anni, 7 mesi fa revert RasterFont for VideoSoftware
3.5-1079 6 anni, 7 mesi fa ogl: fix virtual xfb
3.5-1078 6 anni, 7 mesi fa Windows build fix from web interface...
3.5-1077 6 anni, 7 mesi fa Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.