4.0-1067 7 anni, 7 mesi fa Make our architecture defines less stupid. (PR #120 da Sonicadvance1)
4.0-1065 7 anni, 7 mesi fa Simplify ShowSound() in FileMonitor.cpp. (PR #131 da lioncash)
4.0-1062 7 anni, 7 mesi fa Software renderer: Restore FifoPlayer support by emulating hardware backend behavior. (PR #118 da neobrain)
4.0-1058 7 anni, 7 mesi fa Change the DebugInterface, PPCDebugInterface, and DSPDebugInterface to use CamelCase function names. (PR #128 da lioncash)
4.0-1056 7 anni, 7 mesi fa Fix 32 bit non-Windows build (PR #129 da Tilka)
4.0-1054 7 anni, 7 mesi fa Make the base calculation in CheatsWindow simpler. (PR #127 da lioncash)
4.0-1052 7 anni, 7 mesi fa UnitTests: ensure the Binaries/Tests directory exists before linking. (PR #126 da delroth)
4.0-1050 7 anni, 7 mesi fa Unittests: Always use GTest from Externals (recommended way from GTest FAQ). (PR #125 da delroth)
4.0-1048 7 anni, 7 mesi fa Do not hard fail when running 'make unittests' without GTest. (PR #124 da delroth)
4.0-1046 7 anni, 7 mesi fa Add support for GTest based UnitTests (PR #119 da delroth)
4.0-1042 7 anni, 7 mesi fa Fix a case where the wrong placeholders were being assigned for the up and down D-Pad buttons in the TAS dialog. (PR #123 da lioncash)
4.0-1040 7 anni, 7 mesi fa Remove another clamp function laying in the codebase and replace it with the one in MathUtil.h. (PR #121 da lioncash)
4.0-1038 7 anni, 7 mesi fa Eliminate the magic constants in the switch statement in WII_IPC_HLE_Device_FileIO.cpp's Seek function. (PR #109 da lioncash)
4.0-1035 7 anni, 7 mesi fa Fix the Windows build (broken in 315a8ba) (PR #116 da Tilka)
4.0-1033 7 anni, 7 mesi fa Misc fixes (PR #100 da Tilka)
4.0-1024 7 anni, 7 mesi fa DSP: add inline opcode documentation (PR #80 da Tilka)
4.0-1021 7 anni, 7 mesi fa Makes the detection of shared PolarSSL more inline with usage. (PR #115 da Parlane)
4.0-1019 7 anni, 7 mesi fa Randomise the mac address and store it in the config. (PR #113 da Parlane)
4.0-1017 7 anni, 7 mesi fa Initialise entropy correctly for ssl. (PR #112 da Parlane)
4.0-1015 7 anni, 7 mesi fa GLSL utility shader optimization (PR #108 da degasus)