4.0-9065 8 anni, 10 mesi fa D3D12: Fix uninitialized variable in SetSamplerState (PR #3692 da EmptyChaos)
4.0-9063 8 anni, 10 mesi fa Remove mbedtls header install target. (PR #3695 da Sonicadvance1)
4.0-9061 8 anni, 10 mesi fa Fix building with PCH disabled. (PR #3675 da rohit-n)
4.0-9059 8 anni, 10 mesi fa Fix savestates if a device is changed after a savestate is made (PR #3667 da RisingFog)
4.0-9057 8 anni, 10 mesi fa [AArch64] Fix fcmp. (PR #3683 da Sonicadvance1)
4.0-9055 8 anni, 10 mesi fa JitArm64: Optimize addi (PR #3685 da degasus)
4.0-9052 8 anni, 10 mesi fa EGL: Also check for higher GL versions. (PR #3689 da degasus)
4.0-9050 8 anni, 10 mesi fa Run pngout and zopflipng on every single PNG in this repo. (PR #3682 da Alcaro)
4.0-9047 8 anni, 10 mesi fa DVDInterface: Log seek offsets with a more intuitive sign (PR #3679 da JosJuice)
4.0-9045 8 anni, 10 mesi fa D3D12: Multiple fixes (texture cache, fences, MSAA, CPU EFB access) (PR #3647 da stenzek)
4.0-9028 8 anni, 10 mesi fa Improve stability of the Wii U Gamecube Controller adapter under Android. (PR #3626 da Sonicadvance1)
4.0-9026 8 anni, 10 mesi fa Partial texture updates: Check the dimensions of the efb copy (PR #3355 da mimimi085181)
4.0-9023 8 anni, 10 mesi fa JitArm64: Don't generate the carry if it's not used any more. (PR #3681 da degasus)
4.0-9021 8 anni, 10 mesi fa Force Slow Depth on Suzumiya Haruhi no Heiretsu (PR #3674 da RisingFog)
4.0-9019 8 anni, 10 mesi fa [DVD] Ignore buffer when seeking backwards (PR #3673 da mmastrac)
4.0-9017 8 anni, 10 mesi fa EXI: Refactor Windows BBA-TAP interface to a read thread, crash fixes, cleanups (PR #3432 da stenzek)
4.0-9012 8 anni, 10 mesi fa JitArm64: Single precision tracking. (PR #3629 da degasus)
4.0-8992 8 anni, 10 mesi fa Add a sample snippet to illustrate indentation/alignment (PR #3669 da BhaaLseN)
4.0-8990 8 anni, 10 mesi fa Automatic translation template update
4.0-8989 8 anni, 10 mesi fa Reword "Toggle Frame Limit" to better explain function (PR #3639 da ASSympt0te)