4.0-9379 8 anni, 7 mesi fa Piping the wxMsgAlert through netplay window during netplay ... (PR #3823 da Summate)
4.0-9377 8 anni, 7 mesi fa [Android] Fix extra character in screenshot folder path (PR #3855 da Tsunamical)
4.0-9375 8 anni, 7 mesi fa Disable wiimotes on game start if running in netplay (PR #3802 da mathieui)
4.0-9373 8 anni, 7 mesi fa Movie: Better safety when writing to s_revision (PR #3851 da JosJuice)
4.0-9371 8 anni, 7 mesi fa GCAdapter: improve thread safety (PR #3805 da mathieui)
4.0-9368 8 anni, 7 mesi fa D3D11: Fix CPU EFB color reads when MSAA is enabled (PR #3808 da stenzek)
4.0-9366 8 anni, 7 mesi fa OGL: Improve performance of bounding box on NVIDIA drivers (PR #3831 da stenzek)
4.0-9364 8 anni, 7 mesi fa [Qt] VS build no longer adds all of Data to Binary (PR #3842 da rukai)
4.0-9362 8 anni, 7 mesi fa [Android] Reduce code redundancy and catch a leak (PR #3849 da Tsunamical)
4.0-9356 8 anni, 7 mesi fa GLExtensions: Fix OpenGL ES 3.2 handling. (PR #3848 da degasus)
4.0-9354 8 anni, 7 mesi fa DriverDetails: Update Qualcomm new driver version. (PR #3832 da degasus)
4.0-9350 8 anni, 7 mesi fa VideoSW: Fix XFB config. (PR #3846 da degasus)
4.0-9347 8 anni, 7 mesi fa Increase Audio DMA Interrupt delay to 200 cycles (Fix assorted Namco games) (PR #3829 da phire)
4.0-9345 8 anni, 7 mesi fa Force Neo Geo games to use LLE Audio (PR #3841 da RisingFog)
4.0-9342 8 anni, 7 mesi fa CoreTiming: Trim max slicelength to the given value. (PR #3758 da phire)
4.0-9340 8 anni, 7 mesi fa Add hack to IPCHLE to make NeoGamma work. (PR #3816 da magumagu)
4.0-9338 8 anni, 7 mesi fa Fix timing regression affecting ES_LAUNCH. (PR #3811 da magumagu)
4.0-9336 8 anni, 7 mesi fa JitArm64: Faster block linking. (PR #3840 da degasus)
4.0-9330 8 anni, 7 mesi fa Fix reading CISO files on Android (PR #3844 da JosJuice)
4.0-9328 8 anni, 7 mesi fa Automatic translation resources sync with Transifex