5.0-20364 12 mesi fa Metal: fix crash by enabling concurrent compilation only if available (PR #12311 da kemenaran)
5.0-20362 12 mesi fa GameSettings: port Gormiti black screen fix to PAL version (PR #12313 da Tilka)
5.0-20360 1 anni fa BBA/HLE: Fix random PCAP file corruption (PR #12304 da sepalani)
5.0-20358 1 anni fa Core: Add option to not report state change to SetState (bugfix) (PR #12299 da TryTwo)
5.0-20355 1 anni fa expr: increase size of `varname` (PR #12305 da SuperSamus)
5.0-20353 1 anni fa DSPHLE: Support 2023 libaesnd uCode (PR #12303 da Pokechu22)
5.0-20351 1 anni fa IOS: fix crash when closing invalid file descriptor (PR #12309 da Tilka)
5.0-20349 1 anni fa Jit: Get rid of short-lived std::vectors (PR #12302 da JosJuice)
5.0-20347 1 anni fa AX: fix envelope volume for Wii ucodes (PR #12301 da Tilka)
5.0-20345 1 anni fa Translation resources sync with Transifex
5.0-20344 1 anni fa Corrected Area Sampling Range (PR #12175 da Sam-Belliveau)
5.0-20341 1 anni fa Make AutoHDR work with color luminance instead of average (PR #12176 da Filoppi)
5.0-20339 1 anni fa DolphinQt/AchievementHeaderWidget: Remove unused member variables. (PR #12238 da AdmiralCurtiss)
5.0-20337 1 anni fa Jit: Define new terms related to fastmem (PR #12268 da JosJuice)
5.0-20335 1 anni fa DolphinQt: Remove unnecessary qOverloads (PR #12273 da Dentomologist)
5.0-20333 1 anni fa MMU: Use VSID in segment register as additional TLB lookup key (PR #12282 da Wack0)
5.0-20331 1 anni fa Fix accidental fallthrough in BPStructs (PR #12288 da Pokechu22)
5.0-20329 1 anni fa AX: make volume field signed (PR #12276 da Tilka)
5.0-20327 1 anni fa Add descriptions for more BP registers (PR #12286 da Pokechu22)
5.0-20320 1 anni fa VideoCommon: copy software renderer logic for blend mode priorities (PR #12287 da Tilka)