5.0-500 8 anni, 2 mesi fa VertexShaderGen: Fix D3D11 X3014 compile error (PR #4167 da EmptyChaos)
5.0-498 8 anni, 2 mesi fa Fix Graphics Settings Capitalization (PR #4143 da Pringo)
5.0-496 8 anni, 2 mesi fa Backends: Remove unnecessary references to the renderer global (PR #4165 da lioncash)
5.0-492 8 anni, 2 mesi fa Fix bug with texture coordinate q value being 0 (PR #3707 da OrN)
5.0-480 8 anni, 2 mesi fa TextureCacheBase: Handle textures loaded from address 0x0. (PR #4158 da Armada651)
5.0-478 8 anni, 2 mesi fa VideoInterface: Fix panic alert on interlaced fields. (PR #4156 da phire)
5.0-476 8 anni, 2 mesi fa Fix bug in interpreter's lswx. Was overwriting extra register. (PR #4151 da phire)
5.0-471 8 anni, 2 mesi fa Fix the Debugger font not appearing on the captions of panes (PR #4152 da aldelaro5)
5.0-469 8 anni, 2 mesi fa GameSettings: Remove forced slow depth from fixed titles. (PR #4147 da Armada651)
5.0-466 8 anni, 3 mesi fa D3D: Correctly invert the viewport depth range. (PR #4140 da Armada651)
5.0-464 8 anni, 3 mesi fa OGL: Handle cases where reversed depth is already used. (PR #4139 da Armada651)
5.0-461 8 anni, 3 mesi fa Invalidate the icache when inserting a nop or a BLR (PR #4144 da aldelaro5)
5.0-458 8 anni, 3 mesi fa VertexManagerBase: Get rid of static state (PR #4141 da lioncash)
5.0-455 8 anni, 3 mesi fa [Hotkey] Added custom textures toggle (PR #4136 da Helios747)
5.0-453 8 anni, 3 mesi fa InputConfigDiag: Fix a segfault caused by missing check (PR #4125 da leoetlino)
5.0-451 8 anni, 3 mesi fa HLE_OS: Return string from GetStringVA by value (PR #4133 da lioncash)
5.0-449 8 anni, 3 mesi fa Fifo: Make SyncGPUReason an enum class (PR #4132 da lioncash)
5.0-447 8 anni, 3 mesi fa TASInputDlg: Fix inputs "sticking" after closing (Issue 9748) (PR #4122 da EmptyChaos)
5.0-445 8 anni, 3 mesi fa Fix a really stupid GLSL version parsing bug (PR #4129 da RisingFog)
5.0-443 8 anni, 3 mesi fa Common: Namespace MemoryUtil (PR #3386 da lioncash)