5.0-1062 8 anni, 1 mesi fa DolphinWX: Move debugger menu item creation to CFrame (PR #4339 da lioncash)
5.0-1059 8 anni, 1 mesi fa VideoSW: Use VideoCommon frame dumping. (PR #4346 da degasus)
5.0-1057 8 anni, 1 mesi fa Android: Use the light theme for emulation (PR #4348 da SeannyM)
5.0-1055 8 anni, 1 mesi fa SyncGPU: Fix savestate. (PR #4341 da degasus)
5.0-1053 8 anni, 1 mesi fa AVIDump: Move CoreTiming into caller. (PR #4337 da degasus)
5.0-1051 8 anni, 1 mesi fa Fix building with PCH disabled. (PR #4342 da rohit-n)
5.0-1049 8 anni, 1 mesi fa Framedump: Merge screenshot code with framedumping. (PR #4326 da degasus)
5.0-1045 8 anni, 1 mesi fa Android: Add custom control scaling (PR #4335 da SeannyM)
5.0-1043 8 anni, 1 mesi fa Automatic translation resources sync with Transifex
5.0-1042 8 anni, 1 mesi fa Don't read/store settings directly from/to SYSCONF (and fix config restore) (PR #4319 da leoetlino)
5.0-1039 8 anni, 1 mesi fa Don't build Vulkan video backend on macOS (PR #4330 da ligfx)
5.0-1037 8 anni, 1 mesi fa [UI] Remove idle skipping from game properties (PR #4329 da Helios747)
5.0-1035 8 anni, 1 mesi fa HW: Change u8 pad specifier params to int where applicable (PR #4313 da lioncash)
5.0-1033 8 anni, 1 mesi fa Remove Frameskip (PR #4322 da Helios747)
5.0-1031 8 anni, 1 mesi fa Framedump: General code cleanup. (PR #4320 da degasus)
5.0-1026 8 anni, 1 mesi fa Fix games being invisible in the game list on non-TV devices (PR #4325 da sigmabeta)
5.0-1024 8 anni, 1 mesi fa ImageWriter: Don't use inplace alpha truncation. (PR #4323 da degasus)
5.0-1022 8 anni, 1 mesi fa Vulkan: Handle forced aspect ratio changes at runtime (PR #4315 da stenzek)
5.0-1020 8 anni, 1 mesi fa DebugInterface: Make GetRawMemoryString return a std::string (PR #4316 da lioncash)
5.0-1018 8 anni, 1 mesi fa DSPRegisterView: Minor changes (PR #4310 da lioncash)