5.0-469 7 anni, 8 mesi fa GameSettings: Remove forced slow depth from fixed titles. (PR #4147 da Armada651)
5.0-466 7 anni, 8 mesi fa D3D: Correctly invert the viewport depth range. (PR #4140 da Armada651)
5.0-464 7 anni, 8 mesi fa OGL: Handle cases where reversed depth is already used. (PR #4139 da Armada651)
5.0-461 7 anni, 8 mesi fa Invalidate the icache when inserting a nop or a BLR (PR #4144 da aldelaro5)
5.0-458 7 anni, 8 mesi fa VertexManagerBase: Get rid of static state (PR #4141 da lioncash)
5.0-455 7 anni, 8 mesi fa [Hotkey] Added custom textures toggle (PR #4136 da Helios747)
5.0-453 7 anni, 8 mesi fa InputConfigDiag: Fix a segfault caused by missing check (PR #4125 da leoetlino)
5.0-451 7 anni, 8 mesi fa HLE_OS: Return string from GetStringVA by value (PR #4133 da lioncash)
5.0-449 7 anni, 8 mesi fa Fifo: Make SyncGPUReason an enum class (PR #4132 da lioncash)
5.0-447 7 anni, 8 mesi fa TASInputDlg: Fix inputs "sticking" after closing (Issue 9748) (PR #4122 da EmptyChaos)
5.0-445 7 anni, 8 mesi fa Fix a really stupid GLSL version parsing bug (PR #4129 da RisingFog)
5.0-443 7 anni, 8 mesi fa Common: Namespace MemoryUtil (PR #3386 da lioncash)
5.0-440 7 anni, 8 mesi fa VideoCommon: Implement depth range equation in vertex shader. (PR #4085 da Armada651)
5.0-424 7 anni, 8 mesi fa Convert OSREPORT text from SJIS to UTF-8 (PR #4121 da leoetlino)
5.0-422 7 anni, 8 mesi fa Jit: Check the FIFO on EIEIO instructions (PR #3894 da hthh)
5.0-419 7 anni, 8 mesi fa Tools: Fix the lint script (for real, this time -- and the last time) (PR #4116 da leoetlino)
5.0-416 7 anni, 8 mesi fa CoreTiming: ScheduleEvent cleanup (PR #3987 da JosJuice)
5.0-414 7 anni, 8 mesi fa Remove AM Baseboard (PR #4109 da JosJuice)
5.0-412 7 anni, 8 mesi fa Externals: Add Vulkan headers and glslang (PR #4113 da stenzek)
5.0-409 7 anni, 8 mesi fa JitArm64: Fix two issues. (PR #4103 da degasus)