5.0-2129 |
8 anni fa |
DSPAssembler: Replace malloced output buffer with std::vector (PR #4742 da lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2127 |
8 anni fa |
Set up IOS RAM information area with real values. (PR #4723 da booto) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2124 |
8 anni fa |
DSPJitRegCache: Make GetReg return by value (PR #4748 da lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2122 |
8 anni fa |
JitCache: Split off JIT call from dispatcher. (PR #4747 da degasus) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2120 |
8 anni fa |
cmake: Add Windows build and cleanups (PR #4685 da Orphis) |
|
macOS (Intel)
Android
|
5.0-2103 |
8 anni fa |
CMake: Cleanup macOS-related logic (PR #4744 da ligfx) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2096 |
8 anni fa |
CMake cleanup (PR #4741 da Orphis) |
|
Windows x64
Android
|
5.0-2087 |
8 anni fa |
DolphinWX: Show the required IOS version in info panel (PR #4734 da leoetlino) |
|
Windows x64
Android
|
5.0-2084 |
8 anni fa |
Fix building without PCH on Windows (PR #4726 da ligfx) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2079 |
8 anni fa |
PatchEngine: Fix potential crashing during stack probe (PR #4738 da EmptyChaos) |
|
macOS (Intel)
Android
|
5.0-2077 |
8 anni fa |
BPMemory: Minor changes (PR #4737 da lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2074 |
8 anni fa |
DiscIO: Fix out-of-bounds access in NANDContentDataBuffer (PR #4736 da leoetlino) |
|
macOS (Intel)
Android
|
5.0-2072 |
8 anni fa |
VolumeWad: Implement GetTMD() (PR #4733 da leoetlino) |
|
Windows x64
macOS (Intel)
|
5.0-2070 |
8 anni fa |
JitCache: Use a container for overlapping blocks. (PR #4716 da degasus) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2064 |
8 anni fa |
ControllerEmu: Add missing virtual destructor to BooleanSetting (PR #4728 da lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2062 |
8 anni fa |
TMDReader: Add a way to get the required IOS version (PR #4730 da leoetlino) |
|
Windows x64
Android
|
5.0-2060 |
8 anni fa |
Minor cleanup to VolumeWad (PR #4731 da leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2055 |
8 anni fa |
RenderBase: Forward declare EFBAccessType (PR #4732 da lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2053 |
8 anni fa |
GameSettings: Note for Star Fox Adventures - glow effects (PR #4718 da CharlesCorrin) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2051 |
8 anni fa |
VideoBackendBase: Convert EFBAccessType and FieldType into enum classes (PR #4727 da lioncash) |
|
Windows x64
macOS (Intel)
Android
|