5.0-2129 8 anni fa DSPAssembler: Replace malloced output buffer with std::vector (PR #4742 da lioncash)
5.0-2127 8 anni fa Set up IOS RAM information area with real values. (PR #4723 da booto)
5.0-2124 8 anni fa DSPJitRegCache: Make GetReg return by value (PR #4748 da lioncash)
5.0-2122 8 anni fa JitCache: Split off JIT call from dispatcher. (PR #4747 da degasus)
5.0-2120 8 anni fa cmake: Add Windows build and cleanups (PR #4685 da Orphis)
5.0-2103 8 anni fa CMake: Cleanup macOS-related logic (PR #4744 da ligfx)
5.0-2096 8 anni fa CMake cleanup (PR #4741 da Orphis)
5.0-2087 8 anni fa DolphinWX: Show the required IOS version in info panel (PR #4734 da leoetlino)
5.0-2084 8 anni fa Fix building without PCH on Windows (PR #4726 da ligfx)
5.0-2079 8 anni fa PatchEngine: Fix potential crashing during stack probe (PR #4738 da EmptyChaos)
5.0-2077 8 anni fa BPMemory: Minor changes (PR #4737 da lioncash)
5.0-2074 8 anni fa DiscIO: Fix out-of-bounds access in NANDContentDataBuffer (PR #4736 da leoetlino)
5.0-2072 8 anni fa VolumeWad: Implement GetTMD() (PR #4733 da leoetlino)
5.0-2070 8 anni fa JitCache: Use a container for overlapping blocks. (PR #4716 da degasus)
5.0-2064 8 anni fa ControllerEmu: Add missing virtual destructor to BooleanSetting (PR #4728 da lioncash)
5.0-2062 8 anni fa TMDReader: Add a way to get the required IOS version (PR #4730 da leoetlino)
5.0-2060 8 anni fa Minor cleanup to VolumeWad (PR #4731 da leoetlino)
5.0-2055 8 anni fa RenderBase: Forward declare EFBAccessType (PR #4732 da lioncash)
5.0-2053 8 anni fa GameSettings: Note for Star Fox Adventures - glow effects (PR #4718 da CharlesCorrin)
5.0-2051 8 anni fa VideoBackendBase: Convert EFBAccessType and FieldType into enum classes (PR #4727 da lioncash)