5.0-2084 7 anni, 10 mesi fa Fix building without PCH on Windows (PR #4726 da ligfx)
5.0-2079 7 anni, 10 mesi fa PatchEngine: Fix potential crashing during stack probe (PR #4738 da EmptyChaos)
5.0-2077 7 anni, 10 mesi fa BPMemory: Minor changes (PR #4737 da lioncash)
5.0-2074 7 anni, 10 mesi fa DiscIO: Fix out-of-bounds access in NANDContentDataBuffer (PR #4736 da leoetlino)
5.0-2072 7 anni, 10 mesi fa VolumeWad: Implement GetTMD() (PR #4733 da leoetlino)
5.0-2070 7 anni, 10 mesi fa JitCache: Use a container for overlapping blocks. (PR #4716 da degasus)
5.0-2064 7 anni, 10 mesi fa ControllerEmu: Add missing virtual destructor to BooleanSetting (PR #4728 da lioncash)
5.0-2062 7 anni, 10 mesi fa TMDReader: Add a way to get the required IOS version (PR #4730 da leoetlino)
5.0-2060 7 anni, 10 mesi fa Minor cleanup to VolumeWad (PR #4731 da leoetlino)
5.0-2055 7 anni, 10 mesi fa RenderBase: Forward declare EFBAccessType (PR #4732 da lioncash)
5.0-2053 7 anni, 10 mesi fa GameSettings: Note for Star Fox Adventures - glow effects (PR #4718 da CharlesCorrin)
5.0-2051 7 anni, 10 mesi fa VideoBackendBase: Convert EFBAccessType and FieldType into enum classes (PR #4727 da lioncash)
5.0-2048 7 anni, 10 mesi fa ES: Move the key table into the cpp file (PR #4729 da lioncash)
5.0-2046 7 anni, 10 mesi fa Remove dead audio dumping code (PR #4721 da RisingFog)
5.0-2044 7 anni, 10 mesi fa DSPAssembler: Minor cleanup (PR #4706 da lioncash)
5.0-2041 7 anni, 10 mesi fa Attachments: Minor cleanup (PR #4725 da lioncash)
5.0-2036 7 anni, 10 mesi fa SI_Device: Minor cleanup (PR #4722 da lioncash)
5.0-2031 7 anni, 10 mesi fa JitCache: Freeing hotfix. (PR #4724 da degasus)
5.0-2029 7 anni, 10 mesi fa JitArm64: Fix dcbz. (PR #4717 da degasus)
5.0-2027 7 anni, 10 mesi fa Android: remove unused android.toolchain.cmake (PR #4719 da ligfx)