5.0-1051 7 anni, 6 mesi fa Fix building with PCH disabled. (PR #4342 da rohit-n)
5.0-1049 7 anni, 6 mesi fa Framedump: Merge screenshot code with framedumping. (PR #4326 da degasus)
5.0-1045 7 anni, 6 mesi fa Android: Add custom control scaling (PR #4335 da SeannyM)
5.0-1043 7 anni, 6 mesi fa Automatic translation resources sync with Transifex
5.0-1042 7 anni, 6 mesi fa Don't read/store settings directly from/to SYSCONF (and fix config restore) (PR #4319 da leoetlino)
5.0-1039 7 anni, 6 mesi fa Don't build Vulkan video backend on macOS (PR #4330 da ligfx)
5.0-1037 7 anni, 6 mesi fa [UI] Remove idle skipping from game properties (PR #4329 da Helios747)
5.0-1035 7 anni, 6 mesi fa HW: Change u8 pad specifier params to int where applicable (PR #4313 da lioncash)
5.0-1033 7 anni, 6 mesi fa Remove Frameskip (PR #4322 da Helios747)
5.0-1031 7 anni, 6 mesi fa Framedump: General code cleanup. (PR #4320 da degasus)
5.0-1026 7 anni, 6 mesi fa Fix games being invisible in the game list on non-TV devices (PR #4325 da sigmabeta)
5.0-1024 7 anni, 6 mesi fa ImageWriter: Don't use inplace alpha truncation. (PR #4323 da degasus)
5.0-1022 7 anni, 6 mesi fa Vulkan: Handle forced aspect ratio changes at runtime (PR #4315 da stenzek)
5.0-1020 7 anni, 6 mesi fa DebugInterface: Make GetRawMemoryString return a std::string (PR #4316 da lioncash)
5.0-1018 7 anni, 6 mesi fa DSPRegisterView: Minor changes (PR #4310 da lioncash)
5.0-1012 7 anni, 6 mesi fa Fifo: Fix SyncGPU on dual core mode. (PR #4269 da degasus)
5.0-1010 7 anni, 6 mesi fa Renderer: Move framedumping logic to VideoCommon. (PR #4318 da degasus)
5.0-1002 7 anni, 6 mesi fa DSPEmulator: Move common variable into base class (PR #4314 da lioncash)
5.0-999 7 anni, 6 mesi fa Vulkan: Use correct source format to determine palette size (PR #4307 da stenzek)
5.0-997 7 anni, 6 mesi fa Label debugger memchecks as "Memory Breakpoints" in the GUI (PR #4308 da aldelaro5)