5.0-20808 |
11 mesi, 3 settimane fa |
Core/GeckoCode: Remove global system accessors (PR #12445 da lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20804 |
11 mesi, 3 settimane fa |
Core/IOS/IOS: Remove global system accessors (PR #12441 da lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20797 |
11 mesi, 3 settimane fa |
Core/PatchEngine: Get rid of global system accessors (PR #12446 da lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20795 |
11 mesi, 3 settimane fa |
Core/Debugger/PPCDebugInterface: Remove global system accessor (PR #12447 da lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20793 |
11 mesi, 3 settimane fa |
Core/Debugger_SymbolMap: Minor interface cleanup (PR #12444 da lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20789 |
11 mesi, 3 settimane fa |
GameSettings: fix C4 texture tiling in Crash Nitro Kart (PR #12430 da Tilka) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20787 |
11 mesi, 3 settimane fa |
Core/EXI/EXI_DeviceMemoryCard: Remove global system accessor (PR #12440 da lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20785 |
11 mesi, 3 settimane fa |
Add support for custom aspect ratios (PR #12170 da Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20778 |
11 mesi, 3 settimane fa |
Add SYSCONF widescreen setting to dtm header (PR #12362 da CasualPokePlayer) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20776 |
11 mesi, 3 settimane fa |
JitArm64: Call rlwinmx implementation from rlwnmx with imm b (PR #12431 da JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20774 |
11 mesi, 3 settimane fa |
VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16 (PR #12370 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20772 |
11 mesi, 3 settimane fa |
JitArm64: Add additional optimized cases to ANDI2R and friends (PR #12432 da JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20768 |
11 mesi, 3 settimane fa |
Fix Windows ARM64 debug build errors (PR #12433 da mitaclaw) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20766 |
11 mesi, 3 settimane fa |
VideoCommon: prepare graphics mods for custom shader material data (PR #12409 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20764 |
11 mesi, 3 settimane fa |
VideoCommon: update shader asset to provide a variant default value (PR #12382 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20762 |
11 mesi, 3 settimane fa |
VideoBackends / VideoCommon: add type enum to dictate how the texture is used; support texture 2d (PR #12372 da iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20760 |
11 mesi, 3 settimane fa |
JitArm64: Add rlwinmx case for only shifting (PR #12428 da JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20758 |
11 mesi, 3 settimane fa |
JitArm64: Use 64-bit register for address in mtsrin (PR #12429 da JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20756 |
11 mesi, 3 settimane fa |
VideoCommon: Fix "Post-processing shader not found" when (off) is selected. (PR #12358 da rsgnz) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20754 |
11 mesi, 4 settimane fa |
Built-in assembler for debugger interface (PR #11497 da vyuuui) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|