5.0-5414 7 anni, 2 mesi fa Vulkan: Use a separate queue for presenting. (PR #6025 da spxtr)
5.0-5412 7 anni, 2 mesi fa D3D: Properly handle dual source blending (PR #6028 da iwubcode)
5.0-5410 7 anni, 2 mesi fa Qt: Implement gamelist caching (PR #5927 da spycrab)
5.0-5408 7 anni, 2 mesi fa Qt/SettingsWindow: Fix window not being detected as a dialog (PR #6022 da spycrab)
5.0-5406 7 anni, 2 mesi fa Qt/ControllersWindow: Use std::map instead of std::unordered_map (PR #6019 da spycrab)
5.0-5404 7 anni, 2 mesi fa D3D: Implement logic op support (PR #6013 da stenzek)
5.0-5400 7 anni, 2 mesi fa D3D: Use blending state from VideoCommon (PR #5337 da stenzek)
5.0-5395 7 anni, 2 mesi fa DSP: Fix missing masking for accelerator registers (PR #5997 da leoetlino)
5.0-5392 7 anni, 2 mesi fa Software/Tev: const correctness (PR #6018 da lioncash)
5.0-5390 7 anni, 2 mesi fa Fix handling of DVD commands that read 0 bytes (PR #6015 da JosJuice)
5.0-5387 7 anni, 2 mesi fa D3DTexture: Remove unused class member (PR #6017 da lioncash)
5.0-5384 7 anni, 2 mesi fa ConstantManager: Use std::array where applicable (PR #5989 da lioncash)
5.0-5382 7 anni, 2 mesi fa D3DBase: Use the correct version of CreateDXGIFactory. (PR #6014 da Armada651)
5.0-5380 7 anni, 2 mesi fa D3DBase: Only use a stereo swapchain if quad-buffering is enabled. (PR #5948 da Armada651)
5.0-5378 7 anni, 2 mesi fa UberShaderPixel: Fix sampling of EFB copies in stereo modes (PR #5946 da stenzek)
5.0-5376 7 anni, 2 mesi fa D3D: Eliminate redundant ID3D11DeviceChild* casts (PR #6004 da lioncash)
5.0-5374 7 anni, 2 mesi fa AsyncShaderCompiler: Make WorkItem-derived class constructors explicit (PR #6009 da lioncash)
5.0-5371 7 anni, 2 mesi fa Add DriverDetails::BUG to Disable "LoadOp" clear renderpass in vulkan (PR #5649 da JonnyH)
5.0-5368 7 anni, 2 mesi fa Qt/DevelopmentWarning: Add "Don't show me this warning again" option (PR #6005 da spycrab)
5.0-5366 7 anni, 2 mesi fa Update to partial texture updates (PR #5718 da mimimi085181)