5.0-6530 6 anni, 9 mesi fa VertexShaderGen: Convert defines to an enum (PR #6459 da lioncash)
5.0-6528 6 anni, 9 mesi fa VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp (PR #6458 da lioncash)
5.0-6526 6 anni, 9 mesi fa Boot: Set TYPE_NANDBOOT when booting from NAND (PR #6450 da leoetlino)
5.0-6524 6 anni, 9 mesi fa State: Remove unused Verify functions (PR #6453 da leoetlino)
5.0-6522 6 anni, 9 mesi fa MainBase: Remove unused file-scope variables (PR #6456 da lioncash)
5.0-6517 6 anni, 9 mesi fa Fix launching DolphinQt2 from Visual Studio (PR #6454 da JosJuice)
5.0-6515 6 anni, 9 mesi fa Qt: Improve spacing (PR #6436 da spycrab)
5.0-6513 6 anni, 9 mesi fa OGLShader: Fix mismatched assignment in compute shader constructor (PR #6452 da lioncash)
5.0-6510 6 anni, 9 mesi fa Qt/Main: Add option to launch file without -e (PR #6441 da spycrab)
5.0-6508 6 anni, 9 mesi fa DolphinQt2: Fix project loading in VS (PR #6448 da lioncash)
5.0-6506 6 anni, 9 mesi fa IOS: Minor IPC fixes (PR #6409 da leoetlino)
5.0-6499 6 anni, 9 mesi fa Use __func__ instead of __FUNCTION__ where applicable (PR #6447 da lioncash)
5.0-6497 6 anni, 9 mesi fa Assert: Remove unused parameter from DEBUG_ASSERT (PR #6446 da lioncash)
5.0-6495 6 anni, 9 mesi fa Assert: Wrap assertion macro bodies in do {} while (0) (PR #6445 da lioncash)
5.0-6493 6 anni, 9 mesi fa Assert: Uppercase assertion macros (PR #6438 da lioncash)
5.0-6491 6 anni, 9 mesi fa Bring the Android GUI setting for ubershaders up to date (PR #6439 da JosJuice)
5.0-6489 6 anni, 9 mesi fa Properties/GameConfig: Remove "Skip DCBZ" (PR #6440 da spycrab)
5.0-6487 6 anni, 9 mesi fa Qt/Debugger: Implement "Code" widget (PR #6386 da spycrab)
5.0-6485 6 anni, 9 mesi fa ShaderCache: Fix several issues in background shader compiling (PR #6430 da stenzek)
5.0-6483 6 anni, 9 mesi fa OGL: Ensure VAO is active before unmapping buffers (PR #6437 da stenzek)