5.0-10203 5 anni, 4 mesi fa Translation resources sync with Transifex
5.0-10202 5 anni, 4 mesi fa Clear existing GCPadStatus when playing back DTM files (PR #8100 da flagrama)
5.0-10200 5 anni, 4 mesi fa Android: Support changing Wii Remote extension while emulating (PR #8093 da JosJuice)
5.0-10198 5 anni, 4 mesi fa Fix a race condition when shutting down audio stream (PR #8095 da leoetlino)
5.0-10196 5 anni, 4 mesi fa VideoCommon: Implement passive stereoscopic 3D (PR #8069 da iwubcode)
5.0-10194 5 anni, 4 mesi fa Qt/Debugger: Improve Code View (PR #7697 da TryTwo)
5.0-10192 5 anni, 4 mesi fa Set Cubeb as default on Windows (PR #7972 da Miksel12)
5.0-10190 5 anni, 4 mesi fa SI/GCSteeringWheel: Allow simultaneous use of accelerator and brake. (PR #7778 da jordan-woyak)
5.0-10188 5 anni, 4 mesi fa Allow interacting with the render window while configuring controllers (PR #8088 da Pokechu22)
5.0-10186 5 anni, 4 mesi fa TraversalServer: use C++ <chrono> instead of gettimeofday (PR #8091 da leoetlino)
5.0-10184 5 anni, 4 mesi fa WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/Backward actions. (PR #8016 da jordan-woyak)
5.0-10182 5 anni, 4 mesi fa Core/AddressSpace & Qt/Debugger: Fix parameter order mixup (PR #8092 da leoetlino)
5.0-10179 5 anni, 4 mesi fa CommandProcessor: Don't reset the video buffer when FIFO distance is changed (PR #8090 da stenzek)
5.0-10177 5 anni, 4 mesi fa Turn more enum constants into constexpr (PR #8056 da JosJuice)
5.0-10175 5 anni, 4 mesi fa DolphinQt: Add debug log option in GUI for debug builds (PR #7994 da faxx1080)
5.0-10172 5 anni, 4 mesi fa Bring back MemoryWatcher, but without CoreTiming (PR #8073 da vladfi1)
5.0-10169 5 anni, 4 mesi fa Some minor fix (PR #8089 da weihuoya)
5.0-10167 5 anni, 4 mesi fa Fix loading screens on Metroid Prime Trilogy (PR #8072 da Craftyawesome)
5.0-10165 5 anni, 4 mesi fa DolphinQt: Use a structured binding. (PR #8081 da jordan-woyak)
5.0-10163 5 anni, 4 mesi fa WiimoteEmu: Implement "Drawsome" tablet. (PR #8080 da jordan-woyak)