5.0-15046 3 anni fa DSPHLE: Minor cleanup & savestate fix for AX coefficients. (PR #10058 da AdmiralCurtiss)
5.0-15041 3 anni fa Gekko: Migrate register structs over to Common::BitField (PR #10064 da lioncash)
5.0-15023 3 anni fa Add an option to abort when a panic alert occurs (PR #10066 da leoetlino)
5.0-15021 3 anni fa GameINI: Add Vertex Rounding to Scooby-Doo: Night of 100 Frights (PR #10071 da JMC47)
5.0-15019 3 anni fa JitArm64: dcbx loop detection for improved performance when invalidating large memory regions (PR #10035 da JosJuice)
5.0-15015 3 anni fa VideoBackends / VideoCommon: expose ability to view shader/texture debug names (PR #10065 da iwubcode)
5.0-15013 3 anni fa Update clang-format to version 12 (PR #10069 da leoetlino)
5.0-15011 3 anni fa PPCSymbolDB: Improve symbol map column detection (PR #8932 da sepalani)
5.0-15009 3 anni fa IOS/Network: Make name resolution asynchronous (PR #8901 da sepalani)
5.0-15007 3 anni fa Android: Reduce gameFileCache lock contention (PR #10054 da JosJuice)
5.0-15003 3 anni fa DolphinQt: Fix divide by zero in JITWidget::Update (PR #10061 da JosJuice)
5.0-15001 3 anni fa Interpreter_Tables: specify FL_IN_A for twi. (PR #10062 da krnlyng)
5.0-14999 3 anni fa docs: Fix incorrect reference to wia_exception_t (PR #10059 da JosJuice)
5.0-14997 3 anni fa DolphinQt: Remove Windows dialog help buttons (PR #10047 da Dentomologist)
5.0-14995 3 anni fa JitArm64: Make HandleFastmemFault less unsafe (PR #10049 da JosJuice)
5.0-14993 3 anni fa Revert "DSPJit: Sign-extend acS.h to 32 bits" (PR #10051 da Pokechu22)
5.0-14991 3 anni fa JitArm64: Indexed paired loadstores workaround, attempt 2 (PR #10052 da JosJuice)
5.0-14988 3 anni, 1 mesi fa DSPLLE: Carry and overflow fixes (PR #10045 da Pokechu22)
5.0-14976 3 anni, 1 mesi fa DSPLLE: Split SRS into SRS and SRSH and implement conditional variants of RTI (PR #10038 da Pokechu22)
5.0-14966 3 anni, 1 mesi fa JitArm64: Disable indexed paired loadstore instructions (PR #10050 da JosJuice)