5.0-15594 3 anni fa CodeViewWidget: Fix undefined behavior when centered around address 0 (PR #10268 da Pokechu22)
5.0-15592 3 anni fa Fix InputConfig::LoadConfig() not always replacing emu controllers values (PR #10253 da Filoppi)
5.0-15590 3 anni fa Fix default input config default device not being loaded/found (PR #10248 da Filoppi)
5.0-15588 3 anni fa DolphinTool: Add CLI tool subsystem + commands for verifying and converting RVZ/ISO/WIA/GCZ (PR #10252 da ssdsnake)
5.0-15586 3 anni fa BS2Emu: Stop clearing the RTC flags (PR #10257 da Pokechu22)
5.0-15584 3 anni fa Translation resources sync with Transifex
5.0-15583 3 anni fa Renderbase: Show rerecord count (PR #10256 da malleoz)
5.0-15581 3 anni fa Revert "Force Dual Core on for Bomberman Jetters" (PR #10263 da dolphin-emu)
5.0-15577 3 anni fa FifoPlayer: Clear EFB before starting playback (PR #10258 da Pokechu22)
5.0-15575 3 anni fa DolphinQt: Add i18n comment for "Save Game" (PR #10250 da JosJuice)
5.0-15573 3 anni fa Fixed Gamecube naming to GameCube (PR #10242 da smitdylan2001)
5.0-15571 3 anni fa Fix saving RGBA images (PR #10245 da Pokechu22)
5.0-15568 3 anni, 1 mesi fa MoltenVK: Don't run fetchDependencies unnecessarily (PR #10214 da OatmealDome)
5.0-15565 3 anni, 1 mesi fa JitArm64: Fix incorrect push size calculation (PR #10243 da JosJuice)
5.0-15563 3 anni, 1 mesi fa Add option for setting the PNG zlib compression level (PR #10143 da Pokechu22)
5.0-15561 3 anni, 1 mesi fa ControllerInterface: fix UpdateReferences() deadlock (PR #10228 da Filoppi)
5.0-15559 3 anni, 1 mesi fa Netplay: Fix possible Wii save restore race condition between Netplay and CPU threads on game shutdown by making the Wii Save Sync data part of the BootParameters. (PR #10235 da AdmiralCurtiss)
5.0-15554 3 anni, 1 mesi fa Compatibility Settings for Red Steel 2 (PR #10230 da JMC47)
5.0-15552 3 anni, 1 mesi fa Android: Make DirectoryInitialization use LiveData (PR #10231 da JosJuice)
5.0-15549 3 anni, 1 mesi fa NetPlayServer: Clear remaining m_players when netplay thread ends so that their destructors can run while the ENetHost still exists. (PR #10237 da AdmiralCurtiss)