5.0-15583 2 anni, 11 mesi fa Renderbase: Show rerecord count (PR #10256 da malleoz)
5.0-15581 2 anni, 11 mesi fa Revert "Force Dual Core on for Bomberman Jetters" (PR #10263 da dolphin-emu)
5.0-15577 2 anni, 11 mesi fa FifoPlayer: Clear EFB before starting playback (PR #10258 da Pokechu22)
5.0-15575 2 anni, 11 mesi fa DolphinQt: Add i18n comment for "Save Game" (PR #10250 da JosJuice)
5.0-15573 2 anni, 12 mesi fa Fixed Gamecube naming to GameCube (PR #10242 da smitdylan2001)
5.0-15571 2 anni, 12 mesi fa Fix saving RGBA images (PR #10245 da Pokechu22)
5.0-15568 3 anni fa MoltenVK: Don't run fetchDependencies unnecessarily (PR #10214 da OatmealDome)
5.0-15565 3 anni fa JitArm64: Fix incorrect push size calculation (PR #10243 da JosJuice)
5.0-15563 3 anni fa Add option for setting the PNG zlib compression level (PR #10143 da Pokechu22)
5.0-15561 3 anni fa ControllerInterface: fix UpdateReferences() deadlock (PR #10228 da Filoppi)
5.0-15559 3 anni fa Netplay: Fix possible Wii save restore race condition between Netplay and CPU threads on game shutdown by making the Wii Save Sync data part of the BootParameters. (PR #10235 da AdmiralCurtiss)
5.0-15554 3 anni fa Compatibility Settings for Red Steel 2 (PR #10230 da JMC47)
5.0-15552 3 anni fa Android: Make DirectoryInitialization use LiveData (PR #10231 da JosJuice)
5.0-15549 3 anni fa NetPlayServer: Clear remaining m_players when netplay thread ends so that their destructors can run while the ENetHost still exists. (PR #10237 da AdmiralCurtiss)
5.0-15547 3 anni fa GBA: Add import and export save options to context menu. (PR #10240 da AdmiralCurtiss)
5.0-15545 3 anni fa Android: Enable R8 code shrinking (PR #10232 da JosJuice)
5.0-15543 3 anni fa Android: Add MMU setting to GUI (PR #10239 da JosJuice)
5.0-15541 3 anni fa Gameini: Enable MMU for some games (PR #10238 da PatrickFerry)
5.0-15538 3 anni fa JitArm64: Implement memcheck (PR #10162 da JosJuice)
5.0-15524 3 anni fa JitArm64: Codegen space reuse (PR #10055 da JosJuice)