5.0-10591 4 mesi, 3 settimane fa Fix Gecko codes for G2RE52 (Shrek SuperSlam) (PR #8183 da kirbyUK)
5.0-10589 4 mesi, 3 settimane fa QtGui: Handle file open events (PR #8176 da VinDuv)
5.0-10587 4 mesi, 3 settimane fa Reorder graphics config (PR #8192 da Miksel12)
5.0-10585 4 mesi, 3 settimane fa Common/GekkoDisassembler: Minor changes (PR #8193 da lioncash)
5.0-10581 4 mesi, 3 settimane fa DolphinQt/CMakeLists: Leverage windeployqt for determining libraries and plugins to copy (PR #8202 da lioncash)
5.0-10578 4 mesi, 3 settimane fa VideoCommon/RenderBase: Fix crop (PR #8205 da Techjar)
5.0-10576 4 mesi, 3 settimane fa VideoCommon/Statistics: Use std::array for projection values (PR #8207 da lioncash)
5.0-10572 4 mesi, 3 settimane fa Fix CPU Clock Override checkbox not updating with GameINI (PR #8216 da CookiePLMonster)
5.0-10570 4 mesi, 3 settimane fa Automatically detach/reattach bluetooth driver in passthrough (PR #8200 da randomstuff)
5.0-10568 4 mesi, 3 settimane fa Core/HW/WiimoteReal: add missing Linux include (PR #8220 da Shizmob)
5.0-10566 4 mesi, 3 settimane fa Work around C++20 std::filesystem changes related to u8string (PR #8213 da JosJuice)
5.0-10564 4 mesi, 3 settimane fa Core/IOS: Use fmt where applicable (PR #8208 da lioncash)
5.0-10562 4 mesi, 3 settimane fa UpdaterCommon: Hide Updater before Dolphin quits (PR #8214 da spycrab)
5.0-10560 4 mesi, 3 settimane fa MoltenVK: Update to Vulkan SDK version 1.1.108.0 (PR #8110 da stenzek)
5.0-10558 4 mesi, 3 settimane fa ActionReplay & GeckoCode reordering support (PR #8212 da spycrab)
5.0-10553 4 mesi, 4 settimane fa Core/NetPlayServer: Fix empty error messages when adding session (PR #8211 da spycrab)
5.0-10551 5 mesi fa Common/HttpRequest: Use CURLOPT_ERRORBUFFER for error messages (PR #8210 da spycrab)
5.0-10549 5 mesi fa Fix opening controller config when there is no profile directory (PR #8209 da JosJuice)
5.0-10547 5 mesi fa Set texture cache accuracy to safe for Mii Channel (PR #8179 da Pokechu22)
5.0-10545 5 mesi fa Disallow changing the backend when running when software renderer is currently selected (PR #8171 da Pokechu22)