5.0-20901 3 mesi, 3 settimane fa GameSettings: Don't force EFB to RAM for PokéPark Wii (PR #12477 da JosJuice)
5.0-20899 3 mesi, 3 settimane fa Gameini: Disable "Immediately Present XFB" for Racquet Sports (PR #12476 da PatrickFerry)
5.0-20897 3 mesi, 3 settimane fa VKGfx: Don't panic for VK_SUBOPTIMAL_KHR (PR #12484 da SuperSamus)
5.0-20895 3 mesi, 3 settimane fa FifoPlayer: Move instance to System. (PR #12483 da AdmiralCurtiss)
5.0-20893 3 mesi, 3 settimane fa Android: Fix the targets line in build.gradle.kts (PR #12468 da JosJuice)
5.0-20890 3 mesi, 3 settimane fa Core: Pass System through more of the emulation thread init process. (PR #12482 da AdmiralCurtiss)
5.0-20888 3 mesi, 3 settimane fa Core/SystemTimers: Refactor to class, move to System. (PR #12481 da AdmiralCurtiss)
5.0-20886 3 mesi, 4 settimane fa Core/CodeTrace: Take address from given instruction in GetInstructionAttributes(). (PR #12480 da AdmiralCurtiss)
5.0-20884 3 mesi, 4 settimane fa Core/Boot: Avoid global system accessor when setting disc. (PR #12479 da AdmiralCurtiss)
5.0-20882 3 mesi, 4 settimane fa VideoCommon: allow Android to take advantage of 16 pixel samplers once more (PR #12478 da iwubcode)
5.0-20880 4 mesi fa DSPHLE/Zelda: fix reverb volume being multiplied by current volume twice (PR #12475 da Tilka)
5.0-20878 4 mesi fa JitArm64: Don't fall back to interpreter on low DCBZ hack (PR #12470 da JosJuice)
5.0-20876 4 mesi fa Qt: Handle Overridden Graphics Backend (PR #12455 da PatrickFerry)
5.0-20874 4 mesi fa Jit: Reload RMEM/MEM_REG on ISI exception (PR #12464 da JosJuice)
5.0-20872 4 mesi fa BitSet64: Fix iterator incrementation (PR #12473 da Dentomologist)
5.0-20869 4 mesi fa BitSet: Use direct initialization instead of c-style casts (PR #12474 da Dentomologist)
5.0-20867 4 mesi fa Fix Logic Inefficiency in Arm64GPRCache::FlushRegisters (PR #12471 da mitaclaw)
5.0-20865 4 mesi fa PowerPC: Add constants for the two TLB indices (PR #12469 da JosJuice)
5.0-20863 4 mesi fa Improve DocumentProvider (PR #12461 da blakbin)
5.0-20860 4 mesi fa Common/StringUtil: Use internal linkage for codepage conversion functions. (PR #12467 da AdmiralCurtiss)