5.0-16746 2 anni, 5 mesi fa Socket: Fix some non-blocking connect edge cases (PR #10700 da sepalani)
5.0-16741 2 anni, 5 mesi fa ControllerEmu: Allow changing the target gate radius of octagon sticks. (PR #10682 da jordan-woyak)
5.0-16737 2 anni, 5 mesi fa BS2Emu: Set HID0/1/2/4 and MSR with correct default values (PR #10746 da Pokechu22)
5.0-16734 2 anni, 5 mesi fa DSPHLE: Properly reflect initial halt state in mail handler (PR #10785 da Pokechu22)
5.0-16732 2 anni, 5 mesi fa DSPHLE: Add variables in CMailHandler to savestate. (PR #10784 da AdmiralCurtiss)
5.0-16730 2 anni, 5 mesi fa DSPHLE: Add HLE version of libasnd ucode and fix build error (PR #10782 da Pokechu22)
5.0-16726 2 anni, 5 mesi fa VideoCommon: Better shader names (PR #10752 da tellowkrinkle)
5.0-16722 2 anni, 5 mesi fa DSPHLE: Handle mail more accurately (PR #10761 da Pokechu22)
5.0-16715 2 anni, 5 mesi fa VideoCommon: Fix SSBO layout and remove associated "bug" (PR #10760 da tellowkrinkle)
5.0-16713 2 anni, 5 mesi fa DSPHLE: Move CDD1 constants to UCodes.h (PR #10753 da Pokechu22)
5.0-16711 2 anni, 5 mesi fa windows: detect and warn if running x64 dolphin on arm64 (PR #10758 da shuffle2)
5.0-16709 2 anni, 5 mesi fa Increase accuracy of DSP initialization process (PR #10732 da Pokechu22)
5.0-16704 2 anni, 5 mesi fa VideoCommon: Don't add garbage to shader uids in debug builds (PR #10755 da tellowkrinkle)
5.0-16702 2 anni, 5 mesi fa msbuild: add pch for dolphinqt (PR #10772 da shuffle2)
5.0-16700 2 anni, 5 mesi fa Enhance DSPAssemblyTest, and fix various DSPTool bugs discovered while doing so (PR #10750 da Pokechu22)
5.0-16682 2 anni, 5 mesi fa IP/Top: Expand host nameserver usage (PR #10774 da spotlightishere)
5.0-16679 2 anni, 5 mesi fa Replace Cpp11 with Latest in .clang-format (PR #10773 da Zopolis4)
5.0-16677 2 anni, 5 mesi fa Translation resources sync with Transifex
5.0-16676 2 anni, 5 mesi fa Qt/MemoryViewWidget: Don't elide text (PR #10770 da Pokechu22)
5.0-16674 2 anni, 5 mesi fa DSP LLE Recompiler: Fix LOOP and BLOOP when the counter is between 0x8001 and 0xFFFF (PR #10723 da Pokechu22)