4.0-145 6 anni, 12 mesi fa Merge branch 'master' into dc-netplay
4.0-84 7 anni fa Fix freeze on close - bFF_GPReadEnable was not enough to stop SyncGPU.
4.0-83 7 anni fa Merge branch 'per-version-gameini' into dc-netplay
4.0-76 7 anni fa Merge branch 'master' into dc-netplay
4.0-65 7 anni fa Merge branch 'master' into dc-netplay
3.5-2468 7 anni fa Merge branch 'reuseaddr' into dc-netplay
3.5-2464 7 anni fa Merge branch 'master' into dc-netplay
3.5-2448 7 anni fa Perf: Use unordered_map instead of map in very slightly hot function.
3.5-2446 7 anni fa Don't sync the GPU if we haven't started yet.
3.5-2445 7 anni fa Actually, SetCpStatus *does* also need to be called from the CPU thread...
3.5-2444 7 anni fa Panic about a FIFO overflow in non-deterministic mode.
3.5-2443 7 anni fa Clean up GatherPipeBursted. Shouldn't actually affect anything.
3.5-2442 7 anni fa Fix Sunshine in deterministic mode.
3.5-2441 7 anni fa Turn off FORCE_WHINE_ABOUT_THREADSAFE.
3.5-2440 7 anni fa Fix the breakpoint fix.
3.5-2439 7 anni fa Simplify and hopefully correct handling of SET_TOKEN and SET_FINISH.
3.5-2438 7 anni fa Remove unused variables and functions.
3.5-2437 7 anni fa Fix freeze on close.
3.5-2436 7 anni fa Rename SyncGPUAtIdleOnly -> DeterministicGPUSync.
3.5-2435 7 anni fa Fix missing md5thread.detach()