Versione
4.0-122
Branch
DX9-Final
Data
10 anni, 6 mesi fa
Windows x64 Windows x86
Commit
4813b6fe5ee19f4f7a4add3b4e84d1b52cb1e2ed
Autore
Rodolfo Bogado
Descrizione
clean up and re-ordering in shader code generation to recover some performance lost due to unnecessary work done in the shader generation path. this should bring a descent speed up in all the back ends.